Compiler doesn't pick up that level and start_layer will be defined,
so do as was done for num_layers in
4d8b476fa9a "intel/blorp: Fix
compiler warning about num_layers." and always set it.
Fixes warning
../../src/mesa/drivers/dri/i965/brw_blorp.c: In function ‘brw_blorp_clear_depth_stencil’:
../../src/mesa/drivers/dri/i965/brw_blorp.c:1439:4: warning: ‘start_layer’ may be used uninitialized in this function [-Wmaybe-uninitialized]
blorp_clear_depth_stencil(&batch, &depth_surf, &stencil_surf,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
level, start_layer, num_layers,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
x0, y0, x1, y1,
~~~~~~~~~~~~~~~
(mask & BUFFER_BIT_DEPTH), ctx->Depth.Clear,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
stencil_mask, ctx->Stencil.Clear);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/mesa/drivers/dri/i965/brw_blorp.c:1439:4: warning: ‘level’ may be used uninitialized in this function [-Wmaybe-uninitialized]
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
assert(level == irb->mt_level);
assert(start_layer == irb->mt_layer);
assert(num_layers == fb->MaxNumLayers ? irb->layer_count : 1);
- } else {
- level = irb->mt_level;
- start_layer = irb->mt_layer;
}
+
+ level = irb->mt_level;
+ start_layer = irb->mt_layer;
num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
stencil_mask = ctx->Stencil.WriteMask[0] & 0xff;