decode_dynamic_state_pointers(ctx, "SCISSOR_RECT", p, 1);
}
+static void
+decode_3dstate_slice_table_state_pointers(struct gen_batch_decode_ctx *ctx,
+ const uint32_t *p)
+{
+ decode_dynamic_state_pointers(ctx, "SLICE_HASH_TABLE", p, 1);
+}
+
static void
decode_load_register_imm(struct gen_batch_decode_ctx *ctx, const uint32_t *p)
{
{ "3DSTATE_BLEND_STATE_POINTERS", decode_3dstate_blend_state_pointers },
{ "3DSTATE_CC_STATE_POINTERS", decode_3dstate_cc_state_pointers },
{ "3DSTATE_SCISSOR_STATE_POINTERS", decode_3dstate_scissor_state_pointers },
+ { "3DSTATE_SLICE_TABLE_STATE_POINTERS", decode_3dstate_slice_table_state_pointers },
{ "MI_LOAD_REGISTER_IMM", decode_load_register_imm }
};