GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode)
{
- checkop2(pAsm);
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
+
+ if(pILInst->Opcode == OPCODE_KIL)
+ checkop1(pAsm);
pAsm->D.dst.opcode = opcode;
//pAsm->D.dst.math = 1;
setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0);
noneg_PVSSRC(&(pAsm->S[0].src));
- if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ if(pILInst->Opcode == OPCODE_KIL_NV)
{
- return GL_FALSE;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1);
+ neg_PVSSRC(&(pAsm->S[1].src));
}
-
- /*if( GL_FALSE == assemble_src(pAsm, 1, -1) )
+ else
{
- return GL_FALSE;
+ if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ {
+ return GL_FALSE;
+ }
+
}
- */
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;