nir_instr_remove(&instr->instr);
}
-static void
+static bool
lower_alu_instr_scalar(nir_alu_instr *instr, nir_builder *b)
{
unsigned num_src = nir_op_infos[instr->op].num_inputs;
case name##3: \
case name##4: \
lower_reduction(instr, chan, merge, b); \
- return;
+ return true;
switch (instr->op) {
case nir_op_vec4:
/* We don't need to scalarize these ops, they're the ones generated to
* group up outputs into a value that can be SSAed.
*/
- return;
+ return false;
case nir_op_pack_half_2x16:
if (!b->shader->options->lower_pack_half_2x16)
- return;
+ return false;
nir_ssa_def *val =
nir_pack_half_2x16_split(b, nir_channel(b, instr->src[0].src.ssa,
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
- return;
+ return true;
case nir_op_unpack_unorm_4x8:
case nir_op_unpack_snorm_4x8:
/* There is no scalar version of these ops, unless we were to break it
* down to bitshifts and math (which is definitely not intended).
*/
- return;
+ return false;
case nir_op_unpack_half_2x16: {
if (!b->shader->options->lower_unpack_half_2x16)
- return;
+ return false;
nir_ssa_def *comps[2];
comps[0] = nir_unpack_half_2x16_split_x(b, instr->src[0].src.ssa);
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(vec));
nir_instr_remove(&instr->instr);
- return;
+ return true;
}
case nir_op_pack_uvec2_to_uint: {
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
nir_instr_remove(&instr->instr);
- return;
+ return true;
}
case nir_op_unpack_double_2x32:
- return;
+ return false;
LOWER_REDUCTION(nir_op_fdot, nir_op_fmul, nir_op_fadd);
LOWER_REDUCTION(nir_op_ball_fequal, nir_op_feq, nir_op_iand);
}
if (instr->dest.dest.ssa.num_components == 1)
- return;
+ return false;
unsigned num_components = instr->dest.dest.ssa.num_components;
nir_ssa_def *comps[] = { NULL, NULL, NULL, NULL };
nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(vec));
nir_instr_remove(&instr->instr);
+ return true;
}
-static void
+static bool
nir_lower_alu_to_scalar_impl(nir_function_impl *impl)
{
nir_builder builder;
nir_builder_init(&builder, impl);
+ bool progress = false;
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
- if (instr->type == nir_instr_type_alu)
- lower_alu_instr_scalar(nir_instr_as_alu(instr), &builder);
+ if (instr->type == nir_instr_type_alu) {
+ progress = lower_alu_instr_scalar(nir_instr_as_alu(instr),
+ &builder) || progress;
+ }
}
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
+
+ return progress;
}
-void
+bool
nir_lower_alu_to_scalar(nir_shader *shader)
{
+ bool progress = false;
+
nir_foreach_function(function, shader) {
if (function->impl)
- nir_lower_alu_to_scalar_impl(function->impl);
+ progress = nir_lower_alu_to_scalar_impl(function->impl) || progress;
}
+
+ return progress;
}