docs/GL3.txt: update ARB_shader_subroutine status
authorDave Airlie <airlied@gmail.com>
Mon, 20 Apr 2015 08:41:52 +0000 (18:41 +1000)
committerDave Airlie <airlied@gmail.com>
Mon, 20 Apr 2015 08:43:36 +0000 (18:43 +1000)
Admit to having started working on this, I don't admit to ever finishing it

Signed-off-by: Dave Airlie <airlied@redhat.com>
docs/GL3.txt

index 6cc08b916d542603701b775af767a41f9f77d57c..2dbd987dec93f8d338e3406d78dbbe914c518c0d 100644 (file)
@@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00:
   - New overload resolution rules                      DONE
   GL_ARB_gpu_shader_fp64                               DONE (nvc0, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_shader_subroutine                             not started
+  GL_ARB_shader_subroutine                             started (Dave)
   GL_ARB_tessellation_shader                           started (Chris, Ilia)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)