* easily portable to other APIs.
*
* All the window-system stuff should be contained in glmain.c (or TBDmain.c).
- * All the re-usable, generic code should be in common.c (XXX not done yet).
*
* Brian Paul
* 15 Sep 2009
*/
/**
- * Measure drawing overhead
+ * Measure SwapBuffers.
*
- * This is the first in a series of simple performance benchmarks.
- * The code in this file should be as simple as possible to make it
- * easily portable to other APIs.
- *
- * All the window-system stuff should be contained in glmain.c (or TBDmain.c).
- * All the re-usable, generic code should be in common.c (XXX not done yet).
- *
- * Brian Paul
- * 15 Sep 2009
+ * Keith Whitwell
+ * 22 Sep 2009
*/
#include "glmain.h"