amd/common: replace add_user_sgpr_argument() by add_arg()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 20 Dec 2017 19:56:00 +0000 (20:56 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 27 Dec 2017 09:25:02 +0000 (10:25 +0100)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/common/ac_nir_to_llvm.c

index 201670ee9e81edd9983d23d87759bd7c5dd08c0e..60fdd57ceb533a94c441f6e5c08b15177f931f95 100644 (file)
@@ -300,21 +300,13 @@ add_sgpr_argument(struct arg_info *info,
        info->sgpr_count++;
 }
 
-static inline void
-add_user_sgpr_argument(struct arg_info *info,
-                      LLVMTypeRef type,
-                      LLVMValueRef *param_ptr)
-{
-       add_sgpr_argument(info, type, param_ptr);
-}
-
 static inline void
 add_user_sgpr_array_argument(struct arg_info *info,
                             LLVMTypeRef type,
                             LLVMValueRef *param_ptr)
 {
        info->array_params_mask |= (1 << info->count);
-       add_user_sgpr_argument(info, type, param_ptr);
+       add_arg(info, ARG_SGPR, type, param_ptr);
 }
 
 static void assign_arguments(LLVMValueRef main_function,
@@ -740,17 +732,13 @@ declare_vs_specific_input_sgprs(struct nir_to_llvm_context *ctx,
            (stage == MESA_SHADER_VERTEX ||
             (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
                if (ctx->shader_info->info.vs.has_vertex_buffers) {
-                       add_user_sgpr_argument(args,
-                                              const_array(ctx->ac.v4i32, 16),
-                                              &ctx->vertex_buffers);
+                       add_arg(args, ARG_SGPR, const_array(ctx->ac.v4i32, 16),
+                               &ctx->vertex_buffers);
                }
-               add_user_sgpr_argument(args, ctx->ac.i32,
-                                      &ctx->abi.base_vertex);
-               add_user_sgpr_argument(args, ctx->ac.i32,
-                                      &ctx->abi.start_instance);
+               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
+               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
                if (ctx->shader_info->info.vs.needs_draw_id) {
-                       add_user_sgpr_argument(args, ctx->ac.i32,
-                                              &ctx->abi.draw_id);
+                       add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
                }
        }
 }
@@ -788,7 +776,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
        allocate_user_sgprs(ctx, &user_sgpr_info);
 
        if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
-               add_user_sgpr_argument(&args, const_array(ctx->ac.v4i32, 16), &ctx->ring_offsets); /* address of rings */
+               add_arg(&args, ARG_SGPR, const_array(ctx->ac.v4i32, 16),
+                       &ctx->ring_offsets);
        }
 
        switch (stage) {
@@ -798,8 +787,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                           &args, &desc_sets);
 
                if (ctx->shader_info->info.cs.uses_grid_size) {
-                       add_user_sgpr_argument(&args, ctx->ac.v3i32,
-                                              &ctx->num_work_groups);
+                       add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
+                               &ctx->num_work_groups);
                }
 
                for (int i = 0; i < 3; i++) {
@@ -823,11 +812,12 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                previous_stage, &args);
 
                if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->view_index);
                if (ctx->options->key.vs.as_es)
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
                else if (ctx->options->key.vs.as_ls)
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->ls_out_layout);
 
                declare_vs_input_vgprs(ctx, &args);
                break;
@@ -851,14 +841,20 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                        has_previous_stage,
                                                        previous_stage, &args);
 
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
-
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->ls_out_layout);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_offchip_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_offsets);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_in_layout);
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->view_index);
 
                        add_arg(&args, ARG_VGPR, ctx->ac.i32,
                                &ctx->tcs_patch_id);
@@ -873,12 +869,18 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                   &user_sgpr_info, &args,
                                                   &desc_sets);
 
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_offchip_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_offsets);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_in_layout);
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->view_index);
+
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
                        add_arg(&args, ARG_VGPR, ctx->ac.i32,
@@ -892,9 +894,10 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                           previous_stage, &user_sgpr_info,
                                           &args, &desc_sets);
 
-               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+               add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
                if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->view_index);
+
                if (ctx->options->key.tes.as_es) {
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
                        add_sgpr_argument(&args, ctx->ac.i32, NULL); //
@@ -923,7 +926,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                   &desc_sets);
 
                        if (previous_stage == MESA_SHADER_TESS_EVAL) {
-                               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->tcs_offchip_layout);
                        } else {
                                declare_vs_specific_input_sgprs(ctx, stage,
                                                                has_previous_stage,
@@ -931,10 +935,13 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                                &args);
                        }
 
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_ring_stride);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_num_entries);
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->view_index);
 
                        add_arg(&args, ARG_VGPR, ctx->ac.i32,
                                &ctx->gs_vtx_offset[0]);
@@ -959,10 +966,14 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                                   &user_sgpr_info, &args,
                                                   &desc_sets);
 
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_ring_stride);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_num_entries);
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->view_index);
+
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // gs2vs offset
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs_wave_id); // wave id
                        add_arg(&args, ARG_VGPR, ctx->ac.i32,
@@ -989,7 +1000,9 @@ static void create_function(struct nir_to_llvm_context *ctx,
                                           &args, &desc_sets);
 
                if (ctx->shader_info->info.ps.needs_sample_positions)
-                       add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->sample_pos_offset); /* sample position offset */
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->sample_pos_offset);
+
                add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim mask */
                add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
                add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);