The NV formulation of primitive restart is turned on/off with
glEnableClientState/glDisableClientState. These two functions don't
exist in core contexts, which mean that GL_NV_primitive_restart is
essentially useless...even broken.
However, leaving it on causes oglconform's primitive-restart-nv tests to
run in OpenGL 3.1 contexts, which results in them all failing. This
patch causes 29 subtests to go from "fail" to "not run".
NOTE: This is a candidate for stable branches.
Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>