##########################################################################
+import struct
+
from gallium import *
def make_image(surface):
''')
ctx.set_fragment_shader(fs)
+ constbuf0 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
+ cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
+ cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
+ cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
+
+ constbuf0.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 0,
+ constbuf0)
+
+ constbuf1 = dev.buffer_create(64,
+ (PIPE_BUFFER_USAGE_CONSTANT |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE),
+ 4 * 4 * 4)
+
+ cbdata = ''
+ cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
+ cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
+ cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
+ cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
+
+ constbuf1.write(cbdata, 0)
+
+ ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
+ 1,
+ constbuf1)
+
xy = [
0.0, 0.8,
-0.2, 0.4,
'add',
'arl',
'arr',
+ 'cb-1d',
+ 'cb-2d',
'dp3',
'dp4',
'dst',