drm_intel_bo *temp_bo = NULL, *dst_bo = NULL;
unsigned int blit_x = 0, blit_y = 0;
- DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, width, height);
-
- intel_flush(ctx);
-
- pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
- format, type, pixels, packing,
- "glTexSubImage");
- if (!pixels)
- return;
-
- intel_prepare_render(intel);
-
- /* Map buffer if necessary. Need to lock to prevent other contexts
- * from uploading the buffer under us.
+ /* Try to do a blit upload of the subimage if the texture is
+ * currently busy.
*/
- if (intelImage->mt) {
- dst_bo = intel_region_buffer(intel, intelImage->mt->region,
- INTEL_WRITE_PART);
-
- if (intelImage->mt->region->tiling != I915_TILING_Y &&
- intel->gen < 6 && target == GL_TEXTURE_2D &&
- drm_intel_bo_busy(dst_bo))
- {
- unsigned long pitch;
- uint32_t tiling_mode = I915_TILING_NONE;
-
- temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
- "subimage blit bo",
- width, height,
- intelImage->mt->cpp,
- &tiling_mode,
- &pitch,
- 0);
- if (temp_bo == NULL)
- return;
-
- if (drm_intel_gem_bo_map_gtt(temp_bo)) {
- drm_intel_bo_unreference(temp_bo);
- return;
- }
-
- texImage->Data = temp_bo->virtual;
- texImage->ImageOffsets[0] = 0;
- dstRowStride = pitch;
-
- intel_miptree_get_image_offset(intelImage->mt, level,
- intelImage->base.Face, 0,
- &blit_x, &blit_y);
- blit_x += xoffset;
- blit_y += yoffset;
- xoffset = 0;
- yoffset = 0;
- } else {
- texImage->Data = intel_miptree_image_map(intel,
- intelImage->mt,
- intelImage->base.Face,
- intelImage->base.Level,
- &dstRowStride,
- texImage->ImageOffsets);
+ if (intelImage->mt &&
+ intelImage->mt->region->tiling != I915_TILING_Y &&
+ intel->gen < 6 && target == GL_TEXTURE_2D &&
+ drm_intel_bo_busy(dst_bo)) {
+ unsigned long pitch;
+ uint32_t tiling_mode = I915_TILING_NONE;
+
+ DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
+ __FUNCTION__,
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, width, height);
+
+ pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
+ format, type, pixels, packing,
+ "glTexSubImage");
+ if (!pixels)
+ return;
+
+ temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
+ "subimage blit bo",
+ width, height,
+ intelImage->mt->cpp,
+ &tiling_mode,
+ &pitch,
+ 0);
+ if (temp_bo == NULL) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ return;
}
- } else {
- dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
- }
- assert(dstRowStride);
-
- if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
- }
+ if (drm_intel_gem_bo_map_gtt(temp_bo)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ return;
+ }
+
+ texImage->Data = temp_bo->virtual;
+ texImage->ImageOffsets[0] = 0;
+ dstRowStride = pitch;
+
+ intel_miptree_get_image_offset(intelImage->mt, level,
+ intelImage->base.Face, 0,
+ &blit_x, &blit_y);
+ blit_x += xoffset;
+ blit_y += yoffset;
+ xoffset = 0;
+ yoffset = 0;
+
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ }
- if (temp_bo) {
GLboolean ret;
unsigned int dst_pitch = intelImage->mt->region->pitch *
intelImage->mt->cpp;
0, 0, blit_x, blit_y, width, height,
GL_COPY);
assert(ret);
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
- if (temp_bo) {
drm_intel_bo_unreference(temp_bo);
- temp_bo = NULL;
- } else if (intelImage->mt) {
- intel_miptree_image_unmap(intel, intelImage->mt);
- texImage->Data = NULL;
+ _mesa_unmap_teximage_pbo(ctx, packing);
+ return;
}
+
+ _mesa_store_texsubimage3d(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ packing, texObj, texImage);
}