last_layer = base_size->array_len - 1;
}
+ /* The GL_EXT_texture_sRGB_decode extension's issues section says:
+ *
+ * "10) How is mipmap generation of sRGB textures affected by the
+ * TEXTURE_SRGB_DECODE_EXT parameter?
+ *
+ * RESOLVED: When the TEXTURE_SRGB_DECODE parameter is DECODE_EXT
+ * for an sRGB texture, mipmap generation should decode sRGB texels
+ * to a linear RGB color space, perform downsampling, then encode
+ * back to an sRGB color space. (Issue 24 in the EXT_texture_sRGB
+ * specification provides a rationale for why.) When the parameter
+ * is SKIP_DECODE_EXT instead, mipmap generation skips the encode
+ * and decode steps during mipmap generation. By skipping the
+ * encode and decode steps, sRGB mipmap generation should match
+ * the mipmap generation for a non-sRGB texture."
+ */
+ bool do_srgb = tex_obj->Sampler.sRGBDecode == GL_DECODE_EXT;
+
for (unsigned dst_level = base_level + 1;
dst_level <= last_level;
dst_level++) {
minify(base_size->width, dst_level),
minify(base_size->height, dst_level),
GL_LINEAR, false, false,
- true, true);
+ do_srgb, do_srgb);
}
}
}