freedreno: Use the NIR lowering for isign.
authorEric Anholt <eric@anholt.net>
Wed, 6 Feb 2019 21:32:21 +0000 (13:32 -0800)
committerEric Anholt <eric@anholt.net>
Thu, 14 Feb 2019 00:32:30 +0000 (00:32 +0000)
I think this will save an instruction and hopefully not increase any other
costs (possibly the immediate -1 and 1?), but I haven't actually tested.

Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
src/freedreno/ir3/ir3_compiler_nir.c
src/freedreno/ir3/ir3_nir.c

index fd641735620b4d42023fb382dcb14f42bca647c1..03d8a2c7ba93ba88edecf1f8b0ad36f7147938c0 100644 (file)
@@ -563,20 +563,6 @@ emit_alu(struct ir3_context *ctx, nir_alu_instr *alu)
        case nir_op_ishr:
                dst[0] = ir3_ASHR_B(b, src[0], 0, src[1], 0);
                break;
-       case nir_op_isign: {
-               /* maybe this would be sane to lower in nir.. */
-               struct ir3_instruction *neg, *pos;
-
-               neg = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0);
-               neg->cat2.condition = IR3_COND_LT;
-
-               pos = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0);
-               pos->cat2.condition = IR3_COND_GT;
-
-               dst[0] = ir3_SUB_U(b, pos, 0, neg, 0);
-
-               break;
-       }
        case nir_op_isub:
                dst[0] = ir3_SUB_U(b, src[0], 0, src[1], 0);
                break;
index d9fcf798b3d986257556a2436c187db881e1f976..5c568bd75c7050e42ebb258ae04c645534b88bd5 100644 (file)
@@ -40,6 +40,7 @@ static const nir_shader_compiler_options options = {
                .lower_fmod32 = true,
                .lower_fmod64 = true,
                .lower_fdiv = true,
+               .lower_isign = true,
                .lower_ldexp = true,
                .fuse_ffma = true,
                .native_integers = true,