nir/remove_phis: handle trivial back-edges
authorConnor Abbott <cwabbott0@gmail.com>
Thu, 21 May 2015 23:26:01 +0000 (19:26 -0400)
committerConnor Abbott <cwabbott0@gmail.com>
Fri, 2 Oct 2015 17:19:45 +0000 (13:19 -0400)
Some loops may have phi nodes that look like:

foo = ...
loop {
    bar = phi(foo, bar)
    ...
}

in which case we can remove the phi node and replace all uses of 'bar'
with 'foo'. In particular, there are some L4D2 vertex shaders with loops
that, after optimization, look like:

        /* succs: block_1 */
        loop {
                block block_1:
                /* preds: block_0 block_4 */
                vec1 ssa_2195 = phi block_0: ssa_2136, block_4: ssa_994
                vec1 ssa_7321 = phi block_0: ssa_8195, block_4: ssa_7321
                vec1 ssa_7324 = phi block_0: ssa_8198, block_4: ssa_7324
                vec1 ssa_7327 = phi block_0: ssa_8174, block_4: ssa_7327
                vec1 ssa_8139 = intrinsic load_uniform () () (232)
                vec1 ssa_588 = ige ssa_2195, ssa_8139
                /* succs: block_2 block_3 */
                if ssa_588 {
                        block block_2:
                        /* preds: block_1 */
                        break
                        /* succs: block_5 */
                } else {
                        block block_3:
                        /* preds: block_1 */
                        /* succs: block_4 */
                }
                block block_4:
                /* preds: block_3 */
                vec1 ssa_994 = iadd ssa_2195, ssa_2150
                /* succs: block_1 */
        }

where after removing the second, third, and fourth phi nodes, the loop becomes
entirely dead, and this patch will cause the loop to be deleted entirely.

No piglit regressions.

Shader-db results on bdw:

instructions in affected programs:     5824 -> 5664 (-2.75%)
total loops in shared programs:        2234 -> 2202 (-1.43%)
helped:                                32

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
src/glsl/nir/nir_opt_remove_phis.c

index bf4a67e70eab98ec1e7161b7ef6ab1e5b6b1fbea..5bdf7ef4da742f201be2f501eca9715ec5cb4397 100644 (file)
@@ -58,6 +58,20 @@ remove_phis_block(nir_block *block, void *state)
 
       nir_foreach_phi_src(phi, src) {
          assert(src->src.is_ssa);
+
+         /* For phi nodes at the beginning of loops, we may encounter some
+          * sources from backedges that point back to the destination of the
+          * same phi, i.e. something like:
+          *
+          * a = phi(a, b, ...)
+          *
+          * We can safely ignore these sources, since if all of the normal
+          * sources point to the same definition, then that definition must
+          * still dominate the phi node, and the phi will still always take
+          * the value of that definition.
+          */
+         if (src->src.ssa == &phi->dest.ssa)
+            continue;
          
          if (def == NULL) {
             def  = src->src.ssa;
@@ -72,6 +86,11 @@ remove_phis_block(nir_block *block, void *state)
       if (!srcs_same)
          continue;
 
+      /* We must have found at least one definition, since there must be at
+       * least one forward edge.
+       */
+      assert(def != NULL);
+
       assert(phi->dest.is_ssa);
       nir_ssa_def_rewrite_uses(&phi->dest.ssa, nir_src_for_ssa(def));
       nir_instr_remove(instr);