/* Of the tiling modes remaining, choose the one that offers the best
* performance.
*/
+
+ if (info->dim == ISL_SURF_DIM_1D) {
+ /* Prefer linear for 1D surfaces because they do not benefit from
+ * tiling. To the contrary, tiling leads to wasted memory and poor
+ * memory locality due to the swizzling and alignment restrictions
+ * required in tiled surfaces.
+ */
+ CHOOSE(ISL_TILING_LINEAR);
+ }
+
CHOOSE(ISL_TILING_Ys);
CHOOSE(ISL_TILING_Yf);
CHOOSE(ISL_TILING_Y0);