#include "util/u_format.h"
#include "util/u_debug.h"
#include "state_tracker/drm_driver.h"
+#include "state_tracker/st_texture.h"
+#include "state_tracker/st_context.h"
+#include "main/texobj.h"
#include "dri_screen.h"
#include "dri_context.h"
return img;
}
+static __DRIimage *
+dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
+ int depth, int level, unsigned *error,
+ void *loaderPrivate)
+{
+ __DRIimage *img;
+ struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
+ struct gl_texture_object *obj;
+ struct pipe_resource *tex;
+ GLuint face = 0;
+
+ obj = _mesa_lookup_texture(ctx, texture);
+ if (!obj || obj->Target != target) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ tex = st_get_texobj_resource(obj);
+ if (!tex) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP)
+ face = depth;
+
+ _mesa_test_texobj_completeness(ctx, obj);
+ if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (level < obj->BaseLevel || level > obj->_MaxLevel) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ img = CALLOC_STRUCT(__DRIimageRec);
+ if (!img) {
+ *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+ return NULL;
+ }
+
+ img->level = level;
+ img->layer = depth;
+ img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat);
+
+ img->loader_private = loaderPrivate;
+
+ if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ free(img);
+ return NULL;
+ }
+
+ pipe_resource_reference(&img->texture, tex);
+
+ *error = __DRI_IMAGE_ERROR_SUCCESS;
+ return img;
+}
+
static void
dri2_destroy_image(__DRIimage *img)
{
}
static struct __DRIimageExtensionRec dri2ImageExtension = {
- { __DRI_IMAGE, 5 },
+ { __DRI_IMAGE, 6 },
dri2_create_image_from_name,
dri2_create_image_from_renderbuffer,
dri2_destroy_image,
dri2_validate_usage,
dri2_from_names,
dri2_from_planar,
+ dri2_create_from_texture,
};
/*