The resulting locale is not used for Vulkan, and it is not reference
counted, giving issues when multiple instances are created.
CC: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
#include "radv_shader.h"
#include "radv_cs.h"
#include "util/disk_cache.h"
-#include "util/strtod.h"
#include "vk_util.h"
#include <xf86drm.h>
#include <amdgpu.h>
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
instance->engineVersion = engine_version;
- _mesa_locale_init();
glsl_type_singleton_init_or_ref();
VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
VG(VALGRIND_DESTROY_MEMPOOL(instance));
glsl_type_singleton_decref();
- _mesa_locale_fini();
driDestroyOptionCache(&instance->dri_options);
driDestroyOptionInfo(&instance->available_dri_options);