<size name="Get" mode="get"/>
</enum>
- <function name="WeightbvARB">
+ <function name="WeightbvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLbyte *"/>
</function>
- <function name="WeightsvARB">
+ <function name="WeightsvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLshort *"/>
</function>
- <function name="WeightivARB">
+ <function name="WeightivARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLint *"/>
</function>
- <function name="WeightfvARB">
+ <function name="WeightfvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLfloat *"/>
</function>
- <function name="WeightdvARB">
+ <function name="WeightdvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLdouble *"/>
</function>
- <function name="WeightubvARB">
+ <function name="WeightubvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLubyte *"/>
</function>
- <function name="WeightusvARB">
+ <function name="WeightusvARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLushort *"/>
</function>
- <function name="WeightuivARB">
+ <function name="WeightuivARB" exec="skip">
<param name="size" type="GLint"/>
<param name="weights" type="const GLuint *"/>
</function>
- <function name="WeightPointerARB">
+ <function name="WeightPointerARB" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="VertexBlendARB">
+ <function name="VertexBlendARB" exec="skip">
<param name="count" type="GLint"/>
</function>
</category>
</enum>
<enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
- <function name="CurrentPaletteMatrixARB">
+ <function name="CurrentPaletteMatrixARB" exec="skip">
<param name="index" type="GLint"/>
<glx ignore="true" rop="4329"/>
</function>
- <function name="MatrixIndexubvARB">
+ <function name="MatrixIndexubvARB" exec="skip">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLubyte *" count="size"/>
<glx ignore="true" rop="4326"/>
</function>
- <function name="MatrixIndexusvARB">
+ <function name="MatrixIndexusvARB" exec="skip">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLushort *" count="size"/>
<glx ignore="true" rop="4327"/>
</function>
- <function name="MatrixIndexuivARB">
+ <function name="MatrixIndexuivARB" exec="skip">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLuint *" count="size"/>
<glx ignore="true" rop="4328"/>
</function>
- <function name="MatrixIndexPointerARB">
+ <function name="MatrixIndexPointerARB" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</category>
<category name="GL_SGIS_texture_filter4" number="7">
- <function name="GetTexFilterFuncSGIS">
+ <function name="GetTexFilterFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="weights" type="GLfloat *" output="true"/>
<glx vendorpriv="4101" ignore="true"/>
</function>
- <function name="TexFilterFuncSGIS">
+ <function name="TexFilterFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
</category>
<category name="GL_SGIS_pixel_texture" number="15">
- <function name="PixelTexGenParameteriSGIS">
+ <function name="PixelTexGenParameteriSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterivSGIS">
+ <function name="PixelTexGenParameterivSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterfSGIS">
+ <function name="PixelTexGenParameterfSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="PixelTexGenParameterfvSGIS">
+ <function name="PixelTexGenParameterfvSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="GetPixelTexGenParameterivSGIS">
+ <function name="GetPixelTexGenParameterivSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetPixelTexGenParameterfvSGIS">
+ <function name="GetPixelTexGenParameterfvSGIS" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</category>
<category name="GL_SGIS_texture4D" number="16">
- <function name="TexImage4DSGIS">
+ <function name="TexImage4DSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<glx rop="2057" ignore="true"/>
</function>
- <function name="TexSubImage4DSGIS">
+ <function name="TexSubImage4DSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
</category>
<category name="GL_SGIS_detail_texture" number="21">
- <function name="DetailTexFuncSGIS">
+ <function name="DetailTexFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n"/>
<glx rop="2051" ignore="true"/>
</function>
- <function name="GetDetailTexFuncSGIS">
+ <function name="GetDetailTexFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4096" ignore="true"/>
</category>
<category name="GL_SGIS_sharpen_texture" number="22">
- <function name="SharpenTexFuncSGIS">
+ <function name="SharpenTexFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2052" ignore="true"/>
</function>
- <function name="GetSharpenTexFuncSGIS">
+ <function name="GetSharpenTexFuncSGIS" exec="skip">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4097" ignore="true"/>
</category>
<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
+ <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"
+ exec="skip">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="2048"/>
</function>
- <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
+ <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"
+ exec="skip">
<param name="pattern" type="GLenum"/>
<glx rop="2049"/>
</function>
<!-- Extension number 50 is a GLX extension. -->
<category name="GL_SGIX_sprite" number="52">
- <function name="SpriteParameterfSGIX">
+ <function name="SpriteParameterfSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameterfvSGIX">
+ <function name="SpriteParameterfvSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameteriSGIX">
+ <function name="SpriteParameteriSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="SpriteParameterivSGIX">
+ <function name="SpriteParameterivSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</category>
<category name="GL_SGIX_instruments" number="55">
- <function name="GetInstrumentsSGIX">
+ <function name="GetInstrumentsSGIX" exec="skip">
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="InstrumentsBufferSGIX">
+ <function name="InstrumentsBufferSGIX" exec="skip">
<param name="size" type="GLsizei"/>
<param name="buffer" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="PollInstrumentsSGIX">
+ <function name="PollInstrumentsSGIX" exec="skip">
<param name="marker_p" type="GLint *" output="true"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="ReadInstrumentsSGIX">
+ <function name="ReadInstrumentsSGIX" exec="skip">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="StartInstrumentsSGIX">
+ <function name="StartInstrumentsSGIX" exec="skip">
<glx ignore="true"/>
</function>
- <function name="StopInstrumentsSGIX">
+ <function name="StopInstrumentsSGIX" exec="skip">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIX_framezoom" number="57">
- <function name="FrameZoomSGIX">
+ <function name="FrameZoomSGIX" exec="skip">
<param name="factor" type="GLint"/>
<glx rop="2072" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_tag_sample_buffer" number="58">
- <function name="TagSampleBufferSGIX">
+ <function name="TagSampleBufferSGIX" exec="skip">
<glx rop="2050" ignore="true"/>
</function>
</category>
<!-- Extension number 59 is not listed in the extension registry. -->
<category name="GL_SGIX_reference_plane" number="60">
- <function name="ReferencePlaneSGIX">
+ <function name="ReferencePlaneSGIX" exec="skip">
<param name="equation" type="const GLdouble *" count="4"/>
<glx rop="2071" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_flush_raster" number="61">
- <function name="FlushRasterSGIX">
+ <function name="FlushRasterSGIX" exec="skip">
<glx vendorpriv="4105" ignore="true"/>
</function>
</category>
</category>
<category name="GL_SGIS_fog_function" number="64">
- <function name="FogFuncSGIS">
+ <function name="FogFuncSGIS" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2067" ignore="true"/>
</function>
- <function name="GetFogFuncSGIS">
+ <function name="GetFogFuncSGIS" exec="skip">
<param name="points" type="GLfloat *" output="true"/>
<!-- GLX protocol for this function is unknown. -->
</function>
</category>
<category name="GL_HP_image_transform" number="66">
- <function name="ImageTransformParameteriHP">
+ <function name="ImageTransformParameteriHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="ImageTransformParameterfHP">
+ <function name="ImageTransformParameterfHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="ImageTransformParameterivHP">
+ <function name="ImageTransformParameterivHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="ImageTransformParameterfvHP">
+ <function name="ImageTransformParameterfvHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetImageTransformParameterivHP">
+ <function name="GetImageTransformParameterivHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetImageTransformParameterfvHP">
+ <function name="GetImageTransformParameterfvHP" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<!-- Extension number 75 is a GLU extension. -->
<category name="GL_PGI_misc_hints" number="77">
- <function name="HintPGI">
+ <function name="HintPGI" exec="skip">
<param name="target" type="GLenum"/>
<param name="mode" type="GLint"/>
<glx ignore="true"/>
</category>
<category name="GL_SGIX_list_priority" number="80">
- <function name="GetListParameterfvSGIX">
+ <function name="GetListParameterfvSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetListParameterivSGIX">
+ <function name="GetListParameterivSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterfSGIX">
+ <function name="ListParameterfSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterfvSGIX">
+ <function name="ListParameterfvSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="ListParameteriSGIX">
+ <function name="ListParameteriSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="ListParameterivSGIX">
+ <function name="ListParameterivSGIX" exec="skip">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<!-- Extension number 92 is a GLX extension. -->
<category name="GL_EXT_index_material" number="94">
- <function name="IndexMaterialEXT">
+ <function name="IndexMaterialEXT" exec="skip">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</category>
<category name="GL_EXT_index_func" number="95">
- <function name="IndexFuncEXT">
+ <function name="IndexFuncEXT" exec="skip">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx ignore="true"/>
<size name="CullParameterdv"/>
</enum>
- <function name="CullParameterdvEXT">
+ <function name="CullParameterdvEXT" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
</function>
- <function name="CullParameterfvEXT">
+ <function name="CullParameterfvEXT" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
<!-- Shouldn't this be EXT_fragment_lighting? -->
<category name="GL_SGIX_fragment_lighting" number="102">
- <function name="FragmentColorMaterialSGIX">
+ <function name="FragmentColorMaterialSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightfSGIX">
+ <function name="FragmentLightfSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightfvSGIX">
+ <function name="FragmentLightfvSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightiSGIX">
+ <function name="FragmentLightiSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightivSGIX">
+ <function name="FragmentLightivSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelfSGIX">
+ <function name="FragmentLightModelfSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelfvSGIX">
+ <function name="FragmentLightModelfvSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModeliSGIX">
+ <function name="FragmentLightModeliSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentLightModelivSGIX">
+ <function name="FragmentLightModelivSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialfSGIX">
+ <function name="FragmentMaterialfSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialfvSGIX">
+ <function name="FragmentMaterialfvSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialiSGIX">
+ <function name="FragmentMaterialiSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="FragmentMaterialivSGIX">
+ <function name="FragmentMaterialivSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentLightfvSGIX">
+ <function name="GetFragmentLightfvSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentLightivSGIX">
+ <function name="GetFragmentLightivSGIX" exec="skip">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentMaterialfvSGIX">
+ <function name="GetFragmentMaterialfvSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetFragmentMaterialivSGIX">
+ <function name="GetFragmentMaterialivSGIX" exec="skip">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="LightEnviSGIX">
+ <function name="LightEnviSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
<!-- Extension number 116 is not listed in the extension registry. -->
<category name="GL_EXT_light_texture" number="117">
- <function name="ApplyTextureEXT">
+ <function name="ApplyTextureEXT" exec="skip">
<param name="mode" type="GLenum"/>
</function>
- <function name="TextureLightEXT">
+ <function name="TextureLightEXT" exec="skip">
<param name="pname" type="GLenum"/>
</function>
- <function name="TextureMaterialEXT">
+ <function name="TextureMaterialEXT" exec="skip">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
<!-- Extension number 131 is not listed in the extension registry. -->
<category name="GL_SGIX_async" number="132">
- <function name="AsyncMarkerSGIX">
+ <function name="AsyncMarkerSGIX" exec="skip">
<param name="marker" type="GLuint"/>
</function>
- <function name="FinishAsyncSGIX">
+ <function name="FinishAsyncSGIX" exec="skip">
<param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
- <function name="PollAsyncSGIX">
+ <function name="PollAsyncSGIX" exec="skip">
<param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
- <function name="GenAsyncMarkersSGIX">
+ <function name="GenAsyncMarkersSGIX" exec="skip">
<param name="range" type="GLsizei"/>
<return type="GLuint"/>
</function>
- <function name="DeleteAsyncMarkersSGIX">
+ <function name="DeleteAsyncMarkersSGIX" exec="skip">
<param name="marker" type="GLuint"/>
<param name="range" type="GLsizei"/>
</function>
- <function name="IsAsyncMarkerSGIX">
+ <function name="IsAsyncMarkerSGIX" exec="skip">
<param name="marker" type="GLuint"/>
<return type="GLboolean"/>
</function>
</category>
<category name="GL_INTEL_parallel_arrays" number="136">
- <function name="VertexPointervINTEL">
+ <function name="VertexPointervINTEL" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="NormalPointervINTEL">
+ <function name="NormalPointervINTEL" exec="skip">
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="ColorPointervINTEL">
+ <function name="ColorPointervINTEL" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
- <function name="TexCoordPointervINTEL">
+ <function name="TexCoordPointervINTEL" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</category>
<category name="GL_EXT_pixel_transform" number="138">
- <function name="PixelTransformParameteriEXT">
+ <function name="PixelTransformParameteriEXT" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="PixelTransformParameterfEXT">
+ <function name="PixelTransformParameterfEXT" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PixelTransformParameterivEXT">
+ <function name="PixelTransformParameterivEXT" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="PixelTransformParameterfvEXT">
+ <function name="PixelTransformParameterfvEXT" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</category>
<category name="GL_EXT_texture_perturb_normal" number="147">
- <function name="TextureNormalEXT">
+ <function name="TextureNormalEXT" exec="skip">
<param name="mode" type="GLenum"/>
</function>
</category>
<!-- Extension number 154 is not listed in the extension registry. -->
<category name="GL_EXT_coordinate_frame" number="156">
- <function name="Tangent3bEXT">
+ <function name="Tangent3bEXT" exec="skip">
<param name="tx" type="GLbyte"/>
<param name="ty" type="GLbyte"/>
<param name="tz" type="GLbyte"/>
</function>
- <function name="Tangent3bvEXT">
+ <function name="Tangent3bvEXT" exec="skip">
<param name="v" type="const GLbyte *"/>
</function>
- <function name="Tangent3dEXT">
+ <function name="Tangent3dEXT" exec="skip">
<param name="tx" type="GLdouble"/>
<param name="ty" type="GLdouble"/>
<param name="tz" type="GLdouble"/>
</function>
- <function name="Tangent3dvEXT">
+ <function name="Tangent3dvEXT" exec="skip">
<param name="v" type="const GLdouble *"/>
</function>
- <function name="Tangent3fEXT">
+ <function name="Tangent3fEXT" exec="skip">
<param name="tx" type="GLfloat"/>
<param name="ty" type="GLfloat"/>
<param name="tz" type="GLfloat"/>
</function>
- <function name="Tangent3fvEXT">
+ <function name="Tangent3fvEXT" exec="skip">
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Tangent3iEXT">
+ <function name="Tangent3iEXT" exec="skip">
<param name="tx" type="GLint"/>
<param name="ty" type="GLint"/>
<param name="tz" type="GLint"/>
</function>
- <function name="Tangent3ivEXT">
+ <function name="Tangent3ivEXT" exec="skip">
<param name="v" type="const GLint *"/>
</function>
- <function name="Tangent3sEXT">
+ <function name="Tangent3sEXT" exec="skip">
<param name="tx" type="GLshort"/>
<param name="ty" type="GLshort"/>
<param name="tz" type="GLshort"/>
</function>
- <function name="Tangent3svEXT">
+ <function name="Tangent3svEXT" exec="skip">
<param name="v" type="const GLshort *"/>
</function>
- <function name="Binormal3bEXT">
+ <function name="Binormal3bEXT" exec="skip">
<param name="bx" type="GLbyte"/>
<param name="by" type="GLbyte"/>
<param name="bz" type="GLbyte"/>
</function>
- <function name="Binormal3bvEXT">
+ <function name="Binormal3bvEXT" exec="skip">
<param name="v" type="const GLbyte *"/>
</function>
- <function name="Binormal3dEXT">
+ <function name="Binormal3dEXT" exec="skip">
<param name="bx" type="GLdouble"/>
<param name="by" type="GLdouble"/>
<param name="bz" type="GLdouble"/>
</function>
- <function name="Binormal3dvEXT">
+ <function name="Binormal3dvEXT" exec="skip">
<param name="v" type="const GLdouble *"/>
</function>
- <function name="Binormal3fEXT">
+ <function name="Binormal3fEXT" exec="skip">
<param name="bx" type="GLfloat"/>
<param name="by" type="GLfloat"/>
<param name="bz" type="GLfloat"/>
</function>
- <function name="Binormal3fvEXT">
+ <function name="Binormal3fvEXT" exec="skip">
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Binormal3iEXT">
+ <function name="Binormal3iEXT" exec="skip">
<param name="bx" type="GLint"/>
<param name="by" type="GLint"/>
<param name="bz" type="GLint"/>
</function>
- <function name="Binormal3ivEXT">
+ <function name="Binormal3ivEXT" exec="skip">
<param name="v" type="const GLint *"/>
</function>
- <function name="Binormal3sEXT">
+ <function name="Binormal3sEXT" exec="skip">
<param name="bx" type="GLshort"/>
<param name="by" type="GLshort"/>
<param name="bz" type="GLshort"/>
</function>
- <function name="Binormal3svEXT">
+ <function name="Binormal3svEXT" exec="skip">
<param name="v" type="const GLshort *"/>
</function>
- <function name="TangentPointerEXT">
+ <function name="TangentPointerEXT" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="BinormalPointerEXT">
+ <function name="BinormalPointerEXT" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</category>
<category name="GL_SGIX_pixel_texture" number="160">
- <function name="PixelTexGenSGIX">
+ <function name="PixelTexGenSGIX" exec="skip">
<param name="mode" type="GLenum"/>
<glx rop="2059" ignore="true"/>
</function>
<!-- Extension number 162 is not listed in the extension registry. -->
<category name="GL_SUNX_constant_data" number="163">
- <function name="FinishTextureSUNX">
+ <function name="FinishTextureSUNX" exec="skip">
</function>
</category>
<category name="GL_SUN_global_alpha" number="164">
- <function name="GlobalAlphaFactorbSUN">
+ <function name="GlobalAlphaFactorbSUN" exec="skip">
<param name="factor" type="GLbyte"/>
</function>
- <function name="GlobalAlphaFactorsSUN">
+ <function name="GlobalAlphaFactorsSUN" exec="skip">
<param name="factor" type="GLshort"/>
</function>
- <function name="GlobalAlphaFactoriSUN">
+ <function name="GlobalAlphaFactoriSUN" exec="skip">
<param name="factor" type="GLint"/>
</function>
- <function name="GlobalAlphaFactorfSUN">
+ <function name="GlobalAlphaFactorfSUN" exec="skip">
<param name="factor" type="GLfloat"/>
</function>
- <function name="GlobalAlphaFactordSUN">
+ <function name="GlobalAlphaFactordSUN" exec="skip">
<param name="factor" type="GLdouble"/>
</function>
- <function name="GlobalAlphaFactorubSUN">
+ <function name="GlobalAlphaFactorubSUN" exec="skip">
<param name="factor" type="GLubyte"/>
</function>
- <function name="GlobalAlphaFactorusSUN">
+ <function name="GlobalAlphaFactorusSUN" exec="skip">
<param name="factor" type="GLushort"/>
</function>
- <function name="GlobalAlphaFactoruiSUN">
+ <function name="GlobalAlphaFactoruiSUN" exec="skip">
<param name="factor" type="GLuint"/>
</function>
</category>
<category name="GL_SUN_triangle_list" number="165">
- <function name="ReplacementCodeuiSUN">
+ <function name="ReplacementCodeuiSUN" exec="skip">
<param name="code" type="GLuint"/>
</function>
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+ <function name="ReplacementCodeusSUN" exec="skip">
<param name="code" type="GLushort"/>
</function>
- <function name="ReplacementCodeubSUN">
+ <function name="ReplacementCodeubSUN" exec="skip">
<param name="code" type="GLubyte"/>
</function>
- <function name="ReplacementCodeuivSUN">
+ <function name="ReplacementCodeuivSUN" exec="skip">
<param name="code" type="const GLuint *"/>
</function>
- <function name="ReplacementCodeusvSUN">
+ <function name="ReplacementCodeusvSUN" exec="skip">
<param name="code" type="const GLushort *"/>
</function>
- <function name="ReplacementCodeubvSUN">
+ <function name="ReplacementCodeubvSUN" exec="skip">
<param name="code" type="const GLubyte *"/>
</function>
- <function name="ReplacementCodePointerSUN">
+ <function name="ReplacementCodePointerSUN" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</category>
<category name="GL_SUN_vertex" number="166">
- <function name="Color4ubVertex2fSUN">
+ <function name="Color4ubVertex2fSUN" exec="skip">
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="b" type="GLubyte"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="Color4ubVertex2fvSUN">
+ <function name="Color4ubVertex2fvSUN" exec="skip">
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color4ubVertex3fSUN">
+ <function name="Color4ubVertex3fSUN" exec="skip">
<param name="r" type="GLubyte"/>
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<param name="b" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color4ubVertex3fvSUN">
+ <function name="Color4ubVertex3fvSUN" exec="skip">
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color3fVertex3fSUN">
+ <function name="Color3fVertex3fSUN" exec="skip">
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color3fVertex3fvSUN">
+ <function name="Color3fVertex3fvSUN" exec="skip">
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Normal3fVertex3fSUN">
+ <function name="Normal3fVertex3fSUN" exec="skip">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Normal3fVertex3fvSUN">
+ <function name="Normal3fVertex3fvSUN" exec="skip">
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="Color4fNormal3fVertex3fSUN">
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<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Color4fNormal3fVertex3fvSUN">
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<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fVertex3fSUN">
+ <function name="TexCoord2fVertex3fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fVertex3fvSUN">
+ <function name="TexCoord2fVertex3fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord4fVertex4fSUN">
+ <function name="TexCoord4fVertex4fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="p" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="TexCoord4fVertex4fvSUN">
+ <function name="TexCoord4fVertex4fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor4ubVertex3fSUN">
+ <function name="TexCoord2fColor4ubVertex3fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor4ubVertex3fvSUN">
+ <function name="TexCoord2fColor4ubVertex3fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor3fVertex3fSUN">
+ <function name="TexCoord2fColor3fVertex3fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor3fVertex3fvSUN">
+ <function name="TexCoord2fColor3fVertex3fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fNormal3fVertex3fSUN">
+ <function name="TexCoord2fNormal3fVertex3fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="nx" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fNormal3fVertex3fvSUN">
+ <function name="TexCoord2fNormal3fVertex3fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord2fColor4fNormal3fVertex3fSUN">
+ <function name="TexCoord2fColor4fNormal3fVertex3fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="TexCoord2fColor4fNormal3fVertex3fvSUN">
+ <function name="TexCoord2fColor4fNormal3fVertex3fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="TexCoord4fColor4fNormal3fVertex4fSUN">
+ <function name="TexCoord4fColor4fNormal3fVertex4fSUN" exec="skip">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="p" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="TexCoord4fColor4fNormal3fVertex4fvSUN">
+ <function name="TexCoord4fColor4fNormal3fVertex4fvSUN" exec="skip">
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiVertex3fSUN">
+ <function name="ReplacementCodeuiVertex3fSUN" exec="skip">
<param name="rc" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiVertex3fvSUN">
+ <function name="ReplacementCodeuiVertex3fvSUN" exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor4ubVertex3fSUN">
+ <function name="ReplacementCodeuiColor4ubVertex3fSUN" exec="skip">
<param name="rc" type="GLuint"/>
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor4ubVertex3fvSUN">
+ <function name="ReplacementCodeuiColor4ubVertex3fvSUN" exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLubyte *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor3fVertex3fSUN">
+ <function name="ReplacementCodeuiColor3fVertex3fSUN" exec="skip">
<param name="rc" type="GLuint"/>
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor3fVertex3fvSUN">
+ <function name="ReplacementCodeuiColor3fVertex3fvSUN" exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiNormal3fVertex3fSUN">
+ <function name="ReplacementCodeuiNormal3fVertex3fSUN" exec="skip">
<param name="rc" type="GLuint"/>
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiNormal3fVertex3fvSUN">
+ <function name="ReplacementCodeuiNormal3fVertex3fvSUN" exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN">
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN"
+ exec="skip">
<param name="rc" type="GLuint"/>
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN">
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN"
+ exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="c" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fVertex3fSUN">
+ <function name="ReplacementCodeuiTexCoord2fVertex3fSUN" exec="skip">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN">
+ <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN" exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN">
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"
+ exec="skip">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN">
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"
+ exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN">
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"
+ exec="skip">
<param name="rc" type="GLuint"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN">
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"
+ exec="skip">
<param name="rc" type="const GLuint *"/>
<param name="tc" type="const GLfloat *"/>
<param name="c" type="const GLfloat *"/>
</category>
<category name="GL_EXT_vertex_weighting" number="188">
- <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
+ <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT"
+ exec="skip">
<param name="weight" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="VertexWeightfvEXT">
+ <function name="VertexWeightfvEXT" exec="skip">
<param name="weight" type="const GLfloat *" count="1"/>
<glx rop="4135" ignore="true"/>
</function>
- <function name="VertexWeightPointerEXT">
+ <function name="VertexWeightPointerEXT" exec="skip">
<param name="size" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</category>
<category name="GL_NV_vertex_array_range" number="190">
- <function name="FlushVertexArrayRangeNV">
+ <function name="FlushVertexArrayRangeNV" exec="skip">
<glx ignore="true"/>
</function>
- <function name="VertexArrayRangeNV">
+ <function name="VertexArrayRangeNV" exec="skip">
<param name="length" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx ignore="true"/>
</category>
<category name="GL_NV_register_combiners" number="191">
- <function name="CombinerParameterfvNV">
+ <function name="CombinerParameterfvNV" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="4137" ignore="true"/>
</function>
- <function name="CombinerParameterfNV">
+ <function name="CombinerParameterfNV" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="4136" ignore="true"/>
</function>
- <function name="CombinerParameterivNV">
+ <function name="CombinerParameterivNV" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4139" ignore="true"/>
</function>
- <function name="CombinerParameteriNV">
+ <function name="CombinerParameteriNV" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4138" ignore="true"/>
</function>
- <function name="CombinerInputNV">
+ <function name="CombinerInputNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx rop="4140" ignore="true"/>
</function>
- <function name="CombinerOutputNV">
+ <function name="CombinerOutputNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="abOutput" type="GLenum"/>
<glx rop="4141" ignore="true"/>
</function>
- <function name="FinalCombinerInputNV">
+ <function name="FinalCombinerInputNV" exec="skip">
<param name="variable" type="GLenum"/>
<param name="input" type="GLenum"/>
<param name="mapping" type="GLenum"/>
<glx rop="4142" ignore="true"/>
</function>
- <function name="GetCombinerInputParameterfvNV">
+ <function name="GetCombinerInputParameterfvNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx vendorpriv="1270" ignore="true"/>
</function>
- <function name="GetCombinerInputParameterivNV">
+ <function name="GetCombinerInputParameterivNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<glx vendorpriv="1271" ignore="true"/>
</function>
- <function name="GetCombinerOutputParameterfvNV">
+ <function name="GetCombinerOutputParameterfvNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1272" ignore="true"/>
</function>
- <function name="GetCombinerOutputParameterivNV">
+ <function name="GetCombinerOutputParameterivNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1273" ignore="true"/>
</function>
- <function name="GetFinalCombinerInputParameterfvNV">
+ <function name="GetFinalCombinerInputParameterfvNV" exec="skip">
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx vendorpriv="1274" ignore="true"/>
</function>
- <function name="GetFinalCombinerInputParameterivNV">
+ <function name="GetFinalCombinerInputParameterivNV" exec="skip">
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<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
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<category name="GL_IBM_vertex_array_lists" number="201">
- <function name="ColorPointerListIBM">
+ <function name="ColorPointerListIBM" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="SecondaryColorPointerListIBM">
+ <function name="SecondaryColorPointerListIBM" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="EdgeFlagPointerListIBM">
+ <function name="EdgeFlagPointerListIBM" exec="skip">
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLboolean **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="FogCoordPointerListIBM">
+ <function name="FogCoordPointerListIBM" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="IndexPointerListIBM">
+ <function name="IndexPointerListIBM" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="NormalPointerListIBM">
+ <function name="NormalPointerListIBM" exec="skip">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="TexCoordPointerListIBM">
+ <function name="TexCoordPointerListIBM" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="ptrstride" type="GLint"/>
</function>
- <function name="VertexPointerListIBM">
+ <function name="VertexPointerListIBM" exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
</category>
<category name="GL_3DFX_tbuffer" number="208">
- <function name="TbufferMask3DFX">
+ <function name="TbufferMask3DFX" exec="skip">
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
<category name="GL_SGIS_texture_color_mask" number="214">
<enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
- <function name="TextureColorMaskSGIS">
+ <function name="TextureColorMaskSGIS" exec="skip">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
</category>
<category name="GL_NV_fence" number="222">
- <function name="DeleteFencesNV">
+ <function name="DeleteFencesNV" exec="skip">
<param name="n" type="GLsizei"/>
<param name="fences" type="const GLuint *"/>
<glx ignore="true"/>
</function>
- <function name="GenFencesNV">
+ <function name="GenFencesNV" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="fences" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
- <function name="IsFenceNV">
+ <function name="IsFenceNV" exec="skip">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="TestFenceNV">
+ <function name="TestFenceNV" exec="skip">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="GetFenceivNV">
+ <function name="GetFenceivNV" exec="skip">
<param name="fence" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="FinishFenceNV">
+ <function name="FinishFenceNV" exec="skip">
<param name="fence" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="SetFenceNV">
+ <function name="SetFenceNV" exec="skip">
<param name="fence" type="GLuint"/>
<param name="condition" type="GLenum"/>
<glx ignore="true"/>
</category>
<category name="GL_NV_evaluators" number="225">
- <function name="MapControlPointsNV">
+ <function name="MapControlPointsNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="points" type="const GLvoid *"/>
</function>
- <function name="MapParameterivNV">
+ <function name="MapParameterivNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="MapParameterfvNV">
+ <function name="MapParameterfvNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetMapControlPointsNV">
+ <function name="GetMapControlPointsNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="points" type="GLvoid *" output="true"/>
</function>
- <function name="GetMapParameterivNV">
+ <function name="GetMapParameterivNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetMapParameterfvNV">
+ <function name="GetMapParameterfvNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
- <function name="GetMapAttribParameterivNV">
+ <function name="GetMapAttribParameterivNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetMapAttribParameterfvNV">
+ <function name="GetMapAttribParameterfvNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
- <function name="EvalMapsNV">
+ <function name="EvalMapsNV" exec="skip">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_NV_register_combiners2" number="227">
- <function name="CombinerStageParameterfvNV">
+ <function name="CombinerStageParameterfvNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="GetCombinerStageParameterfvNV">
+ <function name="GetCombinerStageParameterfvNV" exec="skip">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
<enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
- <function name="AreProgramsResidentNV" offset="assign" deprecated="3.1">
+ <function name="AreProgramsResidentNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
<glx vendorpriv="1294"/>
</function>
- <function name="ExecuteProgramNV" offset="assign" deprecated="3.1">
+ <function name="ExecuteProgramNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
of these functions.
-->
- <function name="GetProgramParameterdvNV" offset="assign" deprecated="3.1">
+ <function name="GetProgramParameterdvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1297"/>
</function>
- <function name="GetProgramParameterfvNV" offset="assign" deprecated="3.1">
+ <function name="GetProgramParameterfvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1296"/>
</function>
- <function name="GetProgramivNV" offset="assign" deprecated="3.1">
+ <function name="GetProgramivNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1298"/>
</function>
- <function name="GetProgramStringNV" offset="assign" deprecated="3.1">
+ <function name="GetProgramStringNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="program" type="GLubyte *" output="true"/>
<glx vendorpriv="1299" handcode="server" always_array="true"/>
</function>
- <function name="GetTrackMatrixivNV" offset="assign" deprecated="3.1">
+ <function name="GetTrackMatrixivNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1300"/>
</function>
- <function name="GetVertexAttribdvNV" offset="assign" deprecated="3.1">
+ <function name="GetVertexAttribdvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfvNV" offset="assign" deprecated="3.1">
+ <function name="GetVertexAttribfvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribivNV" offset="assign" deprecated="3.1">
+ <function name="GetVertexAttribivNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1304"/>
</function>
- <function name="LoadProgramNV" offset="assign" deprecated="3.1">
+ <function name="LoadProgramNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramParameters4dvNV" offset="assign" deprecated="3.1">
+ <function name="ProgramParameters4dvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
<glx rop="4187"/>
</function>
- <function name="ProgramParameters4fvNV" offset="assign" deprecated="3.1">
+ <function name="ProgramParameters4fvNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
</function>
<function name="RequestResidentProgramsNV" offset="assign"
- deprecated="3.1">
+ deprecated="3.1" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx rop="4182"/>
</function>
- <function name="TrackMatrixNV" offset="assign" deprecated="3.1">
+ <function name="TrackMatrixNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="matrix" type="GLenum"/>
<glx rop="4188"/>
</function>
- <function name="VertexAttribPointerNV" offset="assign" deprecated="3.1">
+ <function name="VertexAttribPointerNV" offset="assign" deprecated="3.1"
+ exec="skip">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<enum name="QUAD_MESH_SUN" value="0x8614"/>
<enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
- <function name="DrawMeshArraysSUN">
+ <function name="DrawMeshArraysSUN" exec="skip">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<enum name="PROGRAM_ERROR_STRING_NV" value="0x8874"/>
<function name="ProgramNamedParameter4fNV" offset="assign"
- vectorequiv="ProgramNamedParameter4fvNV" deprecated="3.1">
+ vectorequiv="ProgramNamedParameter4fvNV" deprecated="3.1"
+ exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</function>
<function name="ProgramNamedParameter4dNV" offset="assign"
- vectorequiv="ProgramNamedParameter4dvNV" deprecated="3.1">
+ vectorequiv="ProgramNamedParameter4dvNV" deprecated="3.1"
+ exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</function>
<function name="ProgramNamedParameter4fvNV" offset="assign"
- deprecated="3.1">
+ deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</function>
<function name="ProgramNamedParameter4dvNV" offset="assign"
- deprecated="3.1">
+ deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</function>
<function name="GetProgramNamedParameterfvNV" offset="assign"
- deprecated="3.1">
+ deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</function>
<function name="GetProgramNamedParameterdvNV" offset="assign"
- deprecated="3.1">
+ deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
<size name="GetBufferParameteriv" mode="get"/>
</enum>
- <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
+ <function name="BufferParameteriAPPLE" offset="assign"
+ static_dispatch="false" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
+ <function name="FlushMappedBufferRangeAPPLE" offset="assign"
+ static_dispatch="false" exec="skip">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
<size name="GetTexParameterPointervAPPLE" mode="get"/>
</enum>
- <function name="TextureRangeAPPLE">
+ <function name="TextureRangeAPPLE" exec="skip">
<param name="target" type="GLenum"/>
<param name="length" type="GLsizei"/>
<param name="pointer" type="GLvoid *"/>
</function>
- <function name="GetTexParameterPointervAPPLE">
+ <function name="GetTexParameterPointervAPPLE" exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
<enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
<enum name="DEBUG_PRINT_MESA" value="0x875A"/>
<enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
- <function name="CreateDebugObjectMESA">
+ <function name="CreateDebugObjectMESA" exec="skip">
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
- <function name="ClearDebugLogMESA">
+ <function name="ClearDebugLogMESA" exec="skip">
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
<param name="shaderType" type="GLenum"/>
<glx ignore="true"/>
</function>
- <function name="GetDebugLogMESA">
+ <function name="GetDebugLogMESA" exec="skip">
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
<param name="shaderType" type="GLenum"/>
<param name="debugLog" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetDebugLogLengthMESA">
+ <function name="GetDebugLogLengthMESA" exec="skip">
<return type="GLsizei"/>
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
</category>
<category name="GL_SGIX_igloo_interface">
- <function name="IglooInterfaceSGIX">
+ <function name="IglooInterfaceSGIX" exec="skip">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGIX_polynomial_ffd">
- <function name="DeformationMap3dSGIX">
+ <function name="DeformationMap3dSGIX" exec="skip">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
<param name="points" type="const GLdouble *"/>
</function>
- <function name="DeformationMap3fSGIX">
+ <function name="DeformationMap3fSGIX" exec="skip">
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
<param name="points" type="const GLfloat *"/>
</function>
- <function name="DeformSGIX">
+ <function name="DeformSGIX" exec="skip">
<param name="mask" type="GLenum"/>
</function>
- <function name="LoadIdentityDeformationMapSGIX">
+ <function name="LoadIdentityDeformationMapSGIX" exec="skip">
<param name="mask" type="GLenum"/>
</function>
</category>