static INLINE void
-trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
- unsigned num_states,
- void **states)
+trace_context_bind_sampler_states(struct pipe_context *_pipe,
+ unsigned shader,
+ unsigned num_states,
+ void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ trace_dump_call_begin("pipe_context", "bind_geometry_sampler_states");
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
+ break;
+ default:
+ debug_error("Unexpected shader in trace_context_bind_sampler_states()");
+ }
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_states);
trace_dump_arg_array(ptr, states, num_states);
- pipe->bind_fragment_sampler_states(pipe, num_states, states);
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ pipe->bind_vertex_sampler_states(pipe, num_states, states);
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ pipe->bind_geometry_sampler_states(pipe, num_states, states);
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ pipe->bind_fragment_sampler_states(pipe, num_states, states);
+ break;
+ default:
+ debug_error("Unexpected shader in trace_context_bind_sampler_states()");
+ }
trace_dump_call_end();
}
static INLINE void
-trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
- unsigned num_states,
- void **states)
+trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num,
+ void **states)
{
- struct trace_context *tr_ctx = trace_context(_pipe);
- struct pipe_context *pipe = tr_ctx->pipe;
-
- if (!pipe->bind_vertex_sampler_states)
- return;
-
- trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
-
- trace_dump_arg(ptr, pipe);
- trace_dump_arg(uint, num_states);
- trace_dump_arg_array(ptr, states, num_states);
+ trace_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT, num, states);
+}
- pipe->bind_vertex_sampler_states(pipe, num_states, states);
- trace_dump_call_end();
+static INLINE void
+trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num,
+ void **states)
+{
+ trace_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, num, states);
}
static INLINE void
-trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
- unsigned num,
- struct pipe_sampler_view **views)
+trace_context_set_sampler_views(struct pipe_context *_pipe,
+ unsigned shader,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_sampler_view *tr_view;
}
views = unwrapped_views;
- trace_dump_call_begin("pipe_context", "set_fragment_sampler_views");
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ trace_dump_call_begin("pipe_context", "set_vertex_sampler_views");
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ trace_dump_call_begin("pipe_context", "set_geometry_sampler_views");
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ trace_dump_call_begin("pipe_context", "set_fragment_sampler_views");
+ break;
+ default:
+ debug_error("Unexpected shader in trace_context_set_sampler_views()");
+ }
trace_dump_arg(ptr, pipe);
+ /*trace_dump_arg(uint, shader);*/
trace_dump_arg(uint, num);
trace_dump_arg_array(ptr, views, num);
- pipe->set_fragment_sampler_views(pipe, num, views);
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ pipe->set_vertex_sampler_views(pipe, num, views);
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ pipe->set_geometry_sampler_views(pipe, num, views);
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ pipe->set_fragment_sampler_views(pipe, num, views);
+ break;
+ default:
+ debug_error("Unexpected shader in trace_context_set_sampler_views()");
+ }
trace_dump_call_end();
}
+static INLINE void
+trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
+{
+ trace_context_set_sampler_views(_pipe, PIPE_SHADER_FRAGMENT, num, views);
+}
+
+
static INLINE void
trace_context_set_vertex_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **views)
{
- struct trace_context *tr_ctx = trace_context(_pipe);
- struct trace_sampler_view *tr_view;
- struct pipe_context *pipe = tr_ctx->pipe;
- struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
- unsigned i;
-
- if (!pipe->set_vertex_sampler_views)
- return;
-
- for(i = 0; i < num; ++i) {
- tr_view = trace_sampler_view(views[i]);
- unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL;
- }
- views = unwrapped_views;
-
- trace_dump_call_begin("pipe_context", "set_vertex_sampler_views");
-
- trace_dump_arg(ptr, pipe);
- trace_dump_arg(uint, num);
- trace_dump_arg_array(ptr, views, num);
-
- pipe->set_vertex_sampler_views(pipe, num, views);
-
- trace_dump_call_end();
+ trace_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, num, views);
}