EXT(ARB_shader_texture_lod),
EXT(ARB_shader_viewport_layer_array),
EXT(ARB_shading_language_420pack),
+ EXT(ARB_shading_language_include),
EXT(ARB_shading_language_packing),
EXT(ARB_tessellation_shader),
EXT(ARB_texture_cube_map_array),
bool ARB_shader_viewport_layer_array_warn;
bool ARB_shading_language_420pack_enable;
bool ARB_shading_language_420pack_warn;
+ bool ARB_shading_language_include_enable;
+ bool ARB_shading_language_include_warn;
bool ARB_shading_language_packing_enable;
bool ARB_shading_language_packing_warn;
bool ARB_tessellation_shader_enable;
EXT(ARB_shader_viewport_layer_array , ARB_shader_viewport_layer_array , GLL, GLC, x , x , 2015)
EXT(ARB_shading_language_100 , dummy_true , GLL, x , x , x , 2003)
EXT(ARB_shading_language_420pack , ARB_shading_language_420pack , GLL, GLC, x , x , 2011)
+EXT(ARB_shading_language_include , dummy_false , GLL, GLC, x , x , 2013)
EXT(ARB_shading_language_packing , ARB_shading_language_packing , GLL, GLC, x , x , 2011)
EXT(ARB_shadow , ARB_shadow , GLL, x , x , x , 2001)
EXT(ARB_sparse_buffer , ARB_sparse_buffer , GLL, GLC, x , x , 2014)