*/
enum st_profile_type
{
- ST_PROFILE_DEFAULT,
- ST_PROFILE_OPENGL_CORE,
- ST_PROFILE_OPENGL_ES1,
- ST_PROFILE_OPENGL_ES2
+ ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
+ ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
+ ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
+ ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
};
/* for profile_mask in st_api */
/**
* New context flags for GL 3.0 and beyond.
+ *
+ * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
+ * through the \c st_profile_type, not through flags.
*/
-#define ST_CONTEXT_FLAG_CORE_PROFILE (1 << 0)
-#define ST_CONTEXT_FLAG_COMPATIBLE_PROFILE (1 << 1)
-#define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 2)
-#define ST_CONTEXT_FLAG_DEBUG (1 << 3)
-#define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 4)
+#define ST_CONTEXT_FLAG_DEBUG (1 << 0)
+#define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
+#define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
/**
* Used in st_context_iface->teximage.
c->xm_read_buffer = NULL;
memset(&attribs, 0, sizeof(attribs));
- attribs.profile = ST_PROFILE_DEFAULT;
attribs.visual = v->stvis;
attribs.major = major;
attribs.minor = minor;
attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
- if (profileMask & GLX_CONTEXT_CORE_PROFILE_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_CORE_PROFILE;
- if (profileMask & GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_COMPATIBLE_PROFILE;
+
+ /* There are no profiles before OpenGL 3.2. The
+ * GLX_ARB_create_context_profile spec says:
+ *
+ * "If the requested OpenGL version is less than 3.2,
+ * GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality of the
+ * context is determined solely by the requested version."
+ *
+ * The spec also says:
+ *
+ * "The default value for GLX_CONTEXT_PROFILE_MASK_ARB is
+ * GLX_CONTEXT_CORE_PROFILE_BIT_ARB."
+ */
+ attribs.profile = ST_PROFILE_DEFAULT;
+ if ((major > 3 || (major == 3 && minor >= 2))
+ && ((profileMask & GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB) == 0))
+ attribs.profile = ST_PROFILE_OPENGL_CORE;
c->st = stapi->create_context(stapi, xmdpy->smapi,
&attribs, (share_list) ? share_list->st : NULL);
ctx->iPixelFormat = iPixelFormat;
memset(&attribs, 0, sizeof(attribs));
- attribs.profile = ST_PROFILE_DEFAULT;
attribs.visual = pfi->stvis;
attribs.major = majorVersion;
attribs.minor = minorVersion;
attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
if (contextFlags & WGL_CONTEXT_DEBUG_BIT_ARB)
attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
- if (profileMask & WGL_CONTEXT_CORE_PROFILE_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_CORE_PROFILE;
- if (profileMask & WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_COMPATIBLE_PROFILE;
+
+ /* There are no profiles before OpenGL 3.2. The
+ * WGL_ARB_create_context_profile spec says:
+ *
+ * "If the requested OpenGL version is less than 3.2,
+ * WGL_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality of the
+ * context is determined solely by the requested version."
+ *
+ * The spec also says:
+ *
+ * "The default value for WGL_CONTEXT_PROFILE_MASK_ARB is
+ * WGL_CONTEXT_CORE_PROFILE_BIT_ARB."
+ */
+ attribs.profile = ST_PROFILE_DEFAULT;
+ if ((major > 3 || (major == 3 && minor >= 2))
+ && ((profileMask & WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB) == 0))
+ attribs.profile = ST_PROFILE_OPENGL_CORE;
ctx->st = stw_dev->stapi->create_context(stw_dev->stapi,
stw_dev->smapi, &attribs, shareCtx ? shareCtx->st : NULL);