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docs: more details about Viewperf 12 medical-01 test issues
author
Brian Paul
<brianp@vmware.com>
Thu, 23 Apr 2015 16:00:34 +0000
(10:00 -0600)
committer
Brian Paul
<brianp@vmware.com>
Tue, 28 Apr 2015 18:27:48 +0000
(12:27 -0600)
docs/viewperf.html
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a/docs/viewperf.html
b/docs/viewperf.html
index 6b63b94d8526b010eb08dbc380db1182b3227613..a60a44f3613e9ed1ae0e8743e07b9d84c1832ef2 100644
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--- a/
docs/viewperf.html
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docs/viewperf.html
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-329,6
+329,13
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array initializer statement, but it neglects to specify
<code>#version 120</code> at the top of the shader code.
So, the shader does not compile and all that's rendered is plain white polygons.
</p>
+<p>
+Also, the test tries to create a very large 3D texture that may exceed
+the device driver's limit.
+When this happens, the glTexImage3D call fails and all that's rendered is
+a white box.
+</p>
+
<h3>showcase-01</h3>