vallium: disable VK_KHR_shader_float16_int8.
authorDave Airlie <airlied@redhat.com>
Wed, 26 Aug 2020 03:15:09 +0000 (13:15 +1000)
committerDave Airlie <airlied@redhat.com>
Mon, 31 Aug 2020 03:20:11 +0000 (13:20 +1000)
This is actually a TODO.

Fixes:
dEQP-VK.info.device_mandatory_features

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6381>

src/gallium/frontends/vallium/val_extensions.py

index 905d38b07e3bb2e5aeeacb15631d9e8776d634a7..bb6cacf746696cb6ed3f06b0d804690e78d2c431 100644 (file)
@@ -93,7 +93,7 @@ EXTENSIONS = [
     Extension('VK_KHR_sampler_ycbcr_conversion',          1, False),
     Extension('VK_KHR_shader_atomic_int64',               1, False),
     Extension('VK_KHR_shader_draw_parameters',            1, False),
-    Extension('VK_KHR_shader_float16_int8',               1, True),
+    Extension('VK_KHR_shader_float16_int8',               1, False),
     Extension('VK_KHR_storage_buffer_storage_class',      1, True),
     Extension('VK_KHR_surface',                          25, 'VAL_HAS_SURFACE'),
     Extension('VK_KHR_surface_protected_capabilities',    1, 'VAL_HAS_SURFACE'),