i965/fs: Perform CSE on texture operations.
authorMatt Turner <mattst88@gmail.com>
Fri, 11 Apr 2014 19:26:25 +0000 (12:26 -0700)
committerMatt Turner <mattst88@gmail.com>
Tue, 17 Jun 2014 16:40:31 +0000 (09:40 -0700)
Helps Unigine Tropics and some (old) gstreamer shaders in shader-db.

instructions in affected programs:     792 -> 744 (-6.06%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_fs_cse.cpp

index a319307a4c3892d3d08ada12c37bfab57457d69b..7828c27e806d7fbd5b50994d8124055d268c9985 100644 (file)
@@ -103,7 +103,7 @@ is_expression(const fs_inst *const inst)
    case SHADER_OPCODE_LOAD_PAYLOAD:
       return !is_copy_payload(inst);
    default:
-      return false;
+      return inst->is_tex();
    }
 }
 
@@ -153,6 +153,15 @@ instructions_match(fs_inst *a, fs_inst *b)
           a->conditional_mod == b->conditional_mod &&
           a->dst.type == b->dst.type &&
           a->sources == b->sources &&
+          (a->is_tex() ? (a->texture_offset == b->texture_offset &&
+                          a->mlen == b->mlen &&
+                          a->regs_written == b->regs_written &&
+                          a->base_mrf == b->base_mrf &&
+                          a->sampler == b->sampler &&
+                          a->eot == b->eot &&
+                          a->header_present == b->header_present &&
+                          a->shadow_compare == b->shadow_compare)
+                       : true) &&
           operands_match(a, b);
 }