i965/ps_state: Use wm_prog_data.has_side_effects
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 2 Jun 2016 01:55:35 +0000 (18:55 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Sat, 4 Jun 2016 02:29:28 +0000 (19:29 -0700)
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/gen7_wm_state.c
src/mesa/drivers/dri/i965/gen8_ps_state.c

index a618c3ed87b7e555822a5ab167c3c5fe67d976ab..8d4d4fc60693b1386e34788185fae023162048ee 100644 (file)
@@ -78,10 +78,8 @@ upload_wm_state(struct brw_context *brw)
    }
 
    /* _NEW_BUFFERS | _NEW_COLOR */
-   const bool active_fs_has_side_effects =
-      _mesa_active_fragment_shader_has_side_effects(&brw->ctx);
    if (brw_color_buffer_write_enabled(brw) || writes_depth ||
-       active_fs_has_side_effects || dw1 & GEN7_WM_KILL_ENABLE) {
+       prog_data->has_side_effects || dw1 & GEN7_WM_KILL_ENABLE) {
       dw1 |= GEN7_WM_DISPATCH_ENABLE;
    }
    if (multisampled_fbo) {
@@ -107,7 +105,7 @@ upload_wm_state(struct brw_context *brw)
    /* BRW_NEW_FS_PROG_DATA */
    if (prog_data->early_fragment_tests)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS;
-   else if (active_fs_has_side_effects)
+   else if (prog_data->has_side_effects)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC;
 
    /* The "UAV access enable" bits are unnecessary on HSW because they only
@@ -120,7 +118,7 @@ upload_wm_state(struct brw_context *brw)
     */
    if (brw->is_haswell &&
        !(brw_color_buffer_write_enabled(brw) || writes_depth) &&
-       active_fs_has_side_effects)
+       prog_data->has_side_effects)
       dw2 |= HSW_WM_UAV_ONLY;
 
    BEGIN_BATCH(3);
index c475a52afe0a2ec652025d02651621b384b9c278..51a3121c72388104e41ebc8d8c10a0a4a43f0f38 100644 (file)
@@ -32,7 +32,6 @@ void
 gen8_upload_ps_extra(struct brw_context *brw,
                      const struct brw_wm_prog_data *prog_data)
 {
-   struct gl_context *ctx = &brw->ctx;
    uint32_t dw1 = 0;
 
    dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
@@ -95,8 +94,8 @@ gen8_upload_ps_extra(struct brw_context *brw,
     *
     * BRW_NEW_FS_PROG_DATA | BRW_NEW_FRAGMENT_PROGRAM | _NEW_BUFFERS | _NEW_COLOR
     */
-   if ((_mesa_active_fragment_shader_has_side_effects(ctx) ||
-        prog_data->uses_kill) && !brw_color_buffer_write_enabled(brw))
+   if ((prog_data->has_side_effects || prog_data->uses_kill) &&
+       !brw_color_buffer_write_enabled(brw))
       dw1 |= GEN8_PSX_SHADER_HAS_UAV;
 
    if (prog_data->computed_stencil) {
@@ -155,7 +154,7 @@ upload_wm_state(struct brw_context *brw)
    /* BRW_NEW_FS_PROG_DATA */
    if (brw->wm.prog_data->early_fragment_tests)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS;
-   else if (_mesa_active_fragment_shader_has_side_effects(&brw->ctx))
+   else if (brw->wm.prog_data->has_side_effects)
       dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC;
 
    BEGIN_BATCH(2);