* \sa glBufferDataARB, dd_function_table::BufferData.
*/
static GLboolean
-buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
+buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
const GLvoid *data, GLenum usage, GLenum storageFlags,
struct gl_buffer_object *bufObj)
{
* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
*/
static void
-buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
- GLsizeiptr size, const GLvoid *data,
+buffer_sub_data_fallback(struct gl_context *ctx, GLintptrARB offset,
+ GLsizeiptrARB size, const GLvoid *data,
struct gl_buffer_object *bufObj)
{
(void) ctx;