#include "texformat.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
/* Create module contexts */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_Wakeup( ctx );
if ( fbmesa ) {
_swsetup_DestroyContext( fbmesa->glCtx );
_tnl_DestroyContext( fbmesa->glCtx );
- _ac_DestroyContext( fbmesa->glCtx );
+ _vbo_DestroyContext( fbmesa->glCtx );
_swrast_DestroyContext( fbmesa->glCtx );
/* free the Mesa context */
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
/* Create module contexts */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_Wakeup( ctx );
#include "enums.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
_swrast_InvalidateState( ctx, newstate );
_swsetup_InvalidateState( ctx, newstate );
- _ac_InvalidateState( ctx, newstate );
+ _vbo_InvalidateState( ctx, newstate );
_tnl_InvalidateState( ctx, newstate );
if (newstate & _NEW_TEXTURE)
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "drivers/common/driverfuncs.h"
#include "ffb_context.h"
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_DestroyContext( fmesa->glCtx );
_tnl_DestroyContext( fmesa->glCtx );
- _ac_DestroyContext( fmesa->glCtx );
+ _vbo_DestroyContext( fmesa->glCtx );
_swrast_DestroyContext( fmesa->glCtx );
/* free the Mesa context */
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
#include "colormac.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#define ENABLELIGHTING 0
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
GAMMA_CONTEXT(ctx)->new_gl_state |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
static GLboolean
gammaInitDriver(__DRIscreenPrivate *sPriv)
if (gmesa) {
_swsetup_DestroyContext( gmesa->glCtx );
_tnl_DestroyContext( gmesa->glCtx );
- _ac_DestroyContext( gmesa->glCtx );
+ _vbo_DestroyContext( gmesa->glCtx );
_swrast_DestroyContext( gmesa->glCtx );
gammaFreeVB( gmesa->glCtx );
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_DestroyContext( mmesa->glCtx );
_tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
+ _vbo_DestroyContext( mmesa->glCtx );
_swrast_DestroyContext( mmesa->glCtx );
mach64FreeVB( mmesa->glCtx );
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
MACH64_CONTEXT(ctx)->NewGLState |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
release_texture_heaps = (mmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( mmesa->glCtx );
_tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
+ _vbo_DestroyContext( mmesa->glCtx );
_swrast_DestroyContext( mmesa->glCtx );
mgaFreeVB( mmesa->glCtx );
#include "mgaregs.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
MGA_CONTEXT(ctx)->NewGLState |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_DestroyContext( rmesa->glCtx );
_tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
+ _vbo_DestroyContext( rmesa->glCtx );
_swrast_DestroyContext( rmesa->glCtx );
if ( release_texture_heaps ) {
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
R128_CONTEXT(ctx)->NewGLState |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
#include "colormac.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
/* #define DEBUG(str) printf str */
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
S3V_CONTEXT(ctx)->new_gl_state |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
/* #define DEBUG(str) printf str */
if (vmesa) {
_swsetup_DestroyContext( vmesa->glCtx );
_tnl_DestroyContext( vmesa->glCtx );
- _ac_DestroyContext( vmesa->glCtx );
+ _vbo_DestroyContext( vmesa->glCtx );
_swrast_DestroyContext( vmesa->glCtx );
s3vFreeVB( vmesa->glCtx );
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_DestroyContext(imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
- _ac_DestroyContext( imesa->glCtx );
+ _vbo_DestroyContext( imesa->glCtx );
_swrast_DestroyContext( imesa->glCtx );
/* free the Mesa context */
#include "savage_bci.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
SAVAGE_CONTEXT(ctx)->new_gl_state |= new_state;
}
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
smesa->NewGLState |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
if ( smesa != NULL ) {
_swsetup_DestroyContext( smesa->glCtx );
_tnl_DestroyContext( smesa->glCtx );
- _ac_DestroyContext( smesa->glCtx );
+ _vbo_DestroyContext( smesa->glCtx );
_swrast_DestroyContext( smesa->glCtx );
if (smesa->using_agp)
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
smesa->NewGLState |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_DestroyContext( fxMesa->glCtx );
_tnl_DestroyContext( fxMesa->glCtx );
- _ac_DestroyContext( fxMesa->glCtx );
+ _vbo_DestroyContext( fxMesa->glCtx );
_swrast_DestroyContext( fxMesa->glCtx );
tdfxFreeVB( fxMesa->glCtx );
#include "teximage.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
TDFX_CONTEXT(ctx)->new_gl_state |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
if (tmesa) {
_swsetup_DestroyContext( tmesa->glCtx );
_tnl_DestroyContext( tmesa->glCtx );
- _ac_DestroyContext( tmesa->glCtx );
+ _vbo_DestroyContext( tmesa->glCtx );
_swrast_DestroyContext( tmesa->glCtx );
/* free the Mesa context */
*/
#include "trident_context.h"
#include "trident_lock.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
TRIDENT_CONTEXT(ctx)->new_gl_state |= new_state;
}
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_DestroyContext(vmesa->glCtx);
_tnl_DestroyContext(vmesa->glCtx);
- _ac_DestroyContext(vmesa->glCtx);
+ _vbo_DestroyContext(vmesa->glCtx);
_swrast_DestroyContext(vmesa->glCtx);
/* free the Mesa context */
_mesa_destroy_context(vmesa->glCtx);
#include "via_3d_reg.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
_swrast_InvalidateState(ctx, newState);
_swsetup_InvalidateState(ctx, newState);
- _ac_InvalidateState(ctx, newState);
+ _vbo_InvalidateState(ctx, newState);
_tnl_InvalidateState(ctx, newState);
}
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"