-*******************This section is added by Heromyth*****************************
-Updated on 2007-7-21, by Heromyth <zxpmyth@yahoo.com.cn>
+******This section is added by Heromyth <zxpmyth@yahoo.com.cn>*************
+====================
+Updated on 2007-7-21
+====================
Notice:
1) The generated DLLs are *not* compatible with the ones built
, and delete all the lines where all the wgl*() functions are. Because they would
be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
-======= Conflicted Functions List ======
+>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
-===================
+<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
+
+====================
+Updated on 2007-7-22
+====================
+ I havn't thought that I would find a better way to solve my problems so soon.
+I changed the method in which the import-libs and DLLs are made. After this update,
+the DLLs of MESA are more optimized and more compatible.
+ It seems that there is no need to keep the building way of 'NO-STDCALL'.The
+way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
+also not needed, and can be deleted safely!
+
+
*********************************************************************************
\ No newline at end of file
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# endif /* _STATIC_MESA support */
-# if defined(__MINGW32__) && defined(GL_NO_STDCALL) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
-# define GLAPIENTRY
-# else
-# define GLAPIENTRY __stdcall
-# endif
+# define GLAPIENTRY __stdcall
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
# define GLAPI extern
# define GLAPIENTRY __stdcall
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
-#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
+#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
-
-#if defined(GL_NO_STDCALL) || !defined(__MINGW32__)
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
-#endif
#ifndef __MINGW32__
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
TOP = ../..
-include $(TOP)/configs/config.mgw
-ALL_USING_STDCALL ?= 1
-GL_USING_STDCALL ?= 1
-GLUT_USING_STDCALL ?= 1
-
CC = mingw32-gcc
CFLAGS = -Wall -pedantic
-CFLAGS += -O2 -ffast-math
+CFLAGS += -O2 -ffast-math -D_DLL
CFLAGS += -I$(TOP)/include -I../util
ifeq ($(FX),1)
CFLAGS += -DFX
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
-ifeq ($(GL_USING_STDCALL),0)
- CFLAGS += -DGL_NO_STDCALL
-endif
-
-ifeq ($(GLUT_USING_STDCALL),1)
- CFLAGS += -D_STDCALL_SUPPORTED
-else
- CFLAGS += -DGLUT_NO_STDCALL
-endif
-
-
LD = mingw32-g++
LDFLAGS = -s -L$(TOP)/lib
.c.o:
$(CC) -o $@ $(CFLAGS) -c $<
%.exe: ../util/readtex.o ../util/showbuffer.o %.o
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
+ $(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
+
all:
$(error Must specify <filename.exe> to build)
TOOLS_PREFIX = mingw32-
TOP = ../../..
-
LIBDIR = $(TOP)/lib
-GLU_DLL = glu32.dll
-GLU_IMP = libglu32.a
-GLU_DEF = glu.def
+LIB_NAME = glu32
+DLL_EXT = .dll
+IMP_EXT = .a
+LIB_PRE = lib
+STRIP = -s
+
+AR = ar
+ARFLAGS = crus
+DLLTOOL = dlltool
-include $(TOP)/configs/config.mgw
-GL_USING_STDCALL ?= 1
+GLU_DLL = $(LIB_NAME)$(DLL_EXT)
+GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
+GLU_DEF = $(LIB_NAME).def
LDLIBS = -L$(LIBDIR) -lopengl32
-LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF)
+LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
CFLAGS += -DBUILD_GLU32 -D_DLL
-ifeq ($(GL_USING_STDCALL),1)
- LDFLAGS += -Wl,--add-stdcall-alias
-else
- CFLAGS += -DGL_NO_STDCALL
-endif
-CC = gcc
+CC = $(TOOLS_PREFIX)gcc
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
-CXX = g++
+CXX = $(TOOLS_PREFIX)g++
CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess
AR = ar
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
- g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \
- $^ $(LDLIBS)
-
+ $(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)
+ $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLU_DEF) $^
+ $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)
clean:
LIBDIR = $(TOP)/lib
-GLUT_DLL = glut32.dll
-GLUT_IMP = libglut32.a
-GLUT_DEF = glut.def
+LIB_NAME = glut32
-include $(TOP)/configs/config.mgw
-GLUT_USING_STDCALL ?= 1
+DLL_EXT = .dll
+IMP_EXT = .a
+LIB_PRE = lib
+STRIP = -s
+AR = ar
+ARFLAGS = crus
+DLLTOOL = dlltool
+GLUT_DLL = $(LIB_NAME)$(DLL_EXT)
+GLUT_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
+GLUT_DEF = $(LIB_NAME).def
LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32
-LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF)
+LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL
-
-ifeq ($(GL_USING_STDCALL),0)
- CFLAGS += -DGL_NO_STDCALL
-endif
-
-ifeq ($(GLUT_USING_STDCALL),1)
- CFLAGS += -D_STDCALL_SUPPORTED
- LDFLAGS += -Wl,--add-stdcall-alias
-else
- CFLAGS += -DGLUT_NO_STDCALL
-endif
-
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include
-CC = gcc
-CXX = g++
+CC = $(TOOLS_PREFIX)gcc
+CXX = $(TOOLS_PREFIX)g++
CXXFLAGS = $(CFLAGS)
AR = ar
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
- $(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \
- $^ $(LDLIBS)
-
-
+ $(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLUT_DLL) $^ $(LDLIBS)
+ $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLUT_DEF) $^
+ $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLUT_IMP) --def $(LIBDIR)/$(GLUT_DEF)
clean:
-$(call UNLINK,*.o)
\ No newline at end of file
# Set this to the prefix of your build tools, i.e. mingw32-
TOOLS_PREFIX = mingw32-
+ifeq ($(ICD),1)
+ LIB_NAME = mesa32
+else
+ LIB_NAME = opengl32
+endif
+DLL_EXT = .dll
+IMP_EXT = .a
+LIB_PRE = lib
+STRIP = -s
+
+AR = ar
+ARFLAGS = crus
+DLLTOOL = dlltool
TOP = ../..
GLIDE ?= $(TOP)/glide3
LIBDIR = $(TOP)/lib
-ifeq ($(ICD),1)
- GL_DLL = mesa32.dll
- GL_IMP = libmesa32.a
-else
- GL_DLL = opengl32.dll
- GL_IMP = libopengl32.a
-endif
-
-GL_DEF = gl.def
-include $(TOP)/configs/config.mgw
-GL_USING_STDCALL ?= 1
+GL_DLL = $(LIB_NAME)$(DLL_EXT)
+GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
MESA_LIB = libmesa.a
+CC = $(TOOLS_PREFIX)gcc
LDLIBS = -lgdi32 -luser32 -liberty
-LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def
-
-CC = $(TOOLS_PREFIX)gcc
-CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS
+LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
-ifeq ($(GL_USING_STDCALL),1)
- LDFLAGS += -Wl,--add-stdcall-alias
-else
- CFLAGS += -DGL_NO_STDCALL
-endif
+CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
+CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
-CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
ifeq ($(FX),1)
CFLAGS += -I$(GLIDE)/include -DFX
LDLIBS += -L$(GLIDE)/lib -lglide3x
CFLAGS += -DUSE_MGL_NAMESPACE
GL_DEF = drivers/windows/icd/mesa.def
else
- GL_DEF = drivers/windows/gdi/mesa.def
+ GL_DEF = $(LIB_NAME).def
endif
endif
-AR = ar
-ARFLAGS = crus
+
UNLINK = del $(subst /,\,$(1))
ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
.rc.res:
windres -o $@ -Irc -Ocoff $<
+
all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
$(LIBDIR):
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
- $(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \
- $^ $(LDLIBS)
+ $(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
+ $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GL_DEF) $^
+ $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
+
$(X86_OBJECTS): x86/matypes.h