radeonsi: rename r600_resource_texture to r600_texture
authorMarek Olšák <marek.olsak@amd.com>
Mon, 5 Aug 2013 01:42:11 +0000 (03:42 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 15 Aug 2013 00:03:02 +0000 (02:03 +0200)
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
src/gallium/drivers/radeonsi/r600_blit.c
src/gallium/drivers/radeonsi/r600_resource.h
src/gallium/drivers/radeonsi/r600_texture.c
src/gallium/drivers/radeonsi/radeonsi_pipe.h
src/gallium/drivers/radeonsi/radeonsi_uvd.c
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state_draw.c

index 34f14bae03479349679fb4e8bdd49041aea235e4..421aab370e5739017c7452a1290fe881f0e43b65 100644 (file)
@@ -101,8 +101,8 @@ static void r600_blitter_end(struct pipe_context *ctx)
 }
 
 void si_blit_uncompress_depth(struct pipe_context *ctx,
-               struct r600_resource_texture *texture,
-               struct r600_resource_texture *staging,
+               struct r600_texture *texture,
+               struct r600_texture *staging,
                unsigned first_level, unsigned last_level,
                unsigned first_layer, unsigned last_layer)
 {
@@ -111,7 +111,7 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
        float depth = 1.0f;
        const struct util_format_description *desc;
        void *custom_dsa;
-       struct r600_resource_texture *flushed_depth_texture = staging ?
+       struct r600_texture *flushed_depth_texture = staging ?
                        staging : texture->flushed_depth_texture;
 
        if (!staging && !texture->dirty_db_mask)
@@ -172,7 +172,7 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
 }
 
 static void si_blit_decompress_depth_in_place(struct r600_context *rctx,
-                                              struct r600_resource_texture *texture,
+                                              struct r600_texture *texture,
                                               unsigned first_level, unsigned last_level,
                                               unsigned first_layer, unsigned last_layer)
 {
@@ -222,12 +222,12 @@ void si_flush_depth_textures(struct r600_context *rctx,
 
        for (i = 0; i < textures->n_views; ++i) {
                struct pipe_sampler_view *view;
-               struct r600_resource_texture *tex;
+               struct r600_texture *tex;
 
                view = &textures->views[i]->base;
                if (!view) continue;
 
-               tex = (struct r600_resource_texture *)view->texture;
+               tex = (struct r600_texture *)view->texture;
                if (!tex->is_depth || tex->is_flushing_texture)
                        continue;
 
@@ -294,7 +294,7 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
                                   unsigned level,
                                   struct texture_orig_info *orig)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+       struct r600_texture *rtex = (struct r600_texture*)tex;
        unsigned pixsize = util_format_get_blocksize(rtex->real_format);
        int new_format;
        int new_height, new_width;
@@ -329,7 +329,7 @@ static void r600_change_format(struct pipe_resource *tex,
                               struct texture_orig_info *orig,
                               enum pipe_format format)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+       struct r600_texture *rtex = (struct r600_texture*)tex;
 
        orig->format = tex->format;
        orig->width0 = tex->width0;
@@ -346,7 +346,7 @@ static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
                                         unsigned level,
                                         struct texture_orig_info *orig)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+       struct r600_texture *rtex = (struct r600_texture*)tex;
 
        tex->format = orig->format;
        tex->width0 = orig->width0;
@@ -366,7 +366,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
                                      const struct pipe_box *src_box)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
+       struct r600_texture *rsrc = (struct r600_texture*)src;
        struct texture_orig_info orig_info[2];
        struct pipe_box sbox;
        const struct pipe_box *psbox = src_box;
@@ -467,7 +467,7 @@ static void si_blit(struct pipe_context *ctx,
                       const struct pipe_blit_info *info)
 {
        struct r600_context *rctx = (struct r600_context*)ctx;
-       struct r600_resource_texture *rsrc = (struct r600_resource_texture*)info->src.resource;
+       struct r600_texture *rsrc = (struct r600_texture*)info->src.resource;
 
        assert(util_blitter_is_blit_supported(rctx->blitter, info));
 
index f7b60ed33bafc78d8c4520296108a2b557f41584..19cc1d99459cf29ef39caf27b6df17838c523e67 100644 (file)
@@ -39,7 +39,7 @@ struct r600_transfer {
        struct pipe_resource            *staging;
 };
 
-struct r600_resource_texture {
+struct r600_texture {
        struct si_resource              resource;
 
        /* If this resource is a depth-stencil buffer on evergreen, this contains
@@ -50,7 +50,7 @@ struct r600_resource_texture {
        unsigned                        pitch_override;
        unsigned                        is_depth;
        unsigned                        dirty_db_mask; /* each bit says if that miplevel is dirty */
-       struct r600_resource_texture    *flushed_depth_texture;
+       struct r600_texture             *flushed_depth_texture;
        boolean                         is_flushing_texture;
        struct radeon_surface           surface;
 };
@@ -70,7 +70,7 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
 
 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
                                     struct pipe_resource *texture,
-                                    struct r600_resource_texture **staging);
+                                    struct r600_texture **staging);
 
 
 struct r600_context;
index 282d4f242536d17924f9182d2f31f7845a6cc215..73e390ca6ec406e55d8d7ecededfc9bb0d8e9698 100644 (file)
@@ -62,7 +62,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
                                  0, &sbox);
 }
 
-static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+static unsigned r600_texture_get_offset(struct r600_texture *rtex,
                                        unsigned level, unsigned layer)
 {
        return rtex->surface.level[level].offset +
@@ -161,7 +161,7 @@ static int r600_init_surface(struct r600_screen *rscreen,
 }
 
 static int r600_setup_surface(struct pipe_screen *screen,
-                             struct r600_resource_texture *rtex,
+                             struct r600_texture *rtex,
                              unsigned array_mode,
                              unsigned pitch_in_bytes_override)
 {
@@ -191,7 +191,7 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
                                        struct pipe_resource *ptex,
                                        struct winsys_handle *whandle)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+       struct r600_texture *rtex = (struct r600_texture*)ptex;
        struct si_resource *resource = &rtex->resource;
        struct radeon_surface *surface = &rtex->surface;
        struct r600_screen *rscreen = (struct r600_screen*)screen;
@@ -215,7 +215,7 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
 static void r600_texture_destroy(struct pipe_screen *screen,
                                 struct pipe_resource *ptex)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+       struct r600_texture *rtex = (struct r600_texture*)ptex;
        struct si_resource *resource = &rtex->resource;
 
        if (rtex->flushed_depth_texture)
@@ -233,7 +233,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                     struct pipe_transfer **ptransfer)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+       struct r600_texture *rtex = (struct r600_texture*)texture;
        struct r600_transfer *trans;
        boolean use_staging_texture = FALSE;
        struct radeon_winsys_cs_handle *buf;
@@ -281,7 +281,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                */
                /* XXX: when discard is true, no need to read back from depth texture
                */
-               struct r600_resource_texture *staging_depth;
+               struct r600_texture *staging_depth;
 
                if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
@@ -299,7 +299,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                trans->staging = &staging_depth->resource.b.b;
        } else if (use_staging_texture) {
                struct pipe_resource resource;
-               struct r600_resource_texture *staging;
+               struct r600_texture *staging;
 
                memset(&resource, 0, sizeof(resource));
                resource.format = texture->format;
@@ -328,7 +328,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                default:;
                }
                /* Create the temporary texture. */
-               staging = (struct r600_resource_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+               staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
                if (staging == NULL) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
                        pipe_resource_reference(&trans->transfer.resource, NULL);
@@ -379,7 +379,7 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
        struct r600_context *rctx = (struct r600_context*)ctx;
        struct radeon_winsys_cs_handle *buf;
        struct pipe_resource *texture = transfer->resource;
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+       struct r600_texture *rtex = (struct r600_texture*)texture;
 
        if (rtransfer->staging) {
                buf = si_resource(rtransfer->staging)->cs_buf;
@@ -418,7 +418,7 @@ static const struct u_resource_vtbl r600_texture_vtbl =
 
 DEBUG_GET_ONCE_BOOL_OPTION(print_texdepth, "RADEON_PRINT_TEXDEPTH", FALSE);
 
-static struct r600_resource_texture *
+static struct r600_texture *
 r600_texture_create_object(struct pipe_screen *screen,
                           const struct pipe_resource *base,
                           unsigned array_mode,
@@ -428,12 +428,12 @@ r600_texture_create_object(struct pipe_screen *screen,
                           boolean alloc_bo,
                           struct radeon_surface *surface)
 {
-       struct r600_resource_texture *rtex;
+       struct r600_texture *rtex;
        struct si_resource *resource;
        struct r600_screen *rscreen = (struct r600_screen*)screen;
        int r;
 
-       rtex = CALLOC_STRUCT(r600_resource_texture);
+       rtex = CALLOC_STRUCT(r600_texture);
        if (rtex == NULL)
                return NULL;
 
@@ -556,7 +556,7 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
                                                struct pipe_resource *texture,
                                                const struct pipe_surface *surf_tmpl)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+       struct r600_texture *rtex = (struct r600_texture*)texture;
        struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
        unsigned level = surf_tmpl->u.tex.level;
 
@@ -634,11 +634,11 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
 
 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
                                     struct pipe_resource *texture,
-                                    struct r600_resource_texture **staging)
+                                    struct r600_texture **staging)
 {
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+       struct r600_texture *rtex = (struct r600_texture*)texture;
        struct pipe_resource resource;
-       struct r600_resource_texture **flushed_depth_texture = staging ?
+       struct r600_texture **flushed_depth_texture = staging ?
                        staging : &rtex->flushed_depth_texture;
 
        if (!staging && rtex->flushed_depth_texture)
@@ -661,7 +661,7 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
        else
                rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1;
 
-       *flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+       *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
        if (*flushed_depth_texture == NULL) {
                R600_ERR("failed to create temporary texture to hold flushed depth\n");
                return false;
index 90d67e28d21047110e3cc6ec8a3e86efc0c4009b..6fbe6539d8765b856a641359bb66c57f5f4c6e38 100644 (file)
@@ -212,8 +212,8 @@ struct r600_context {
 /* r600_blit.c */
 void si_init_blit_functions(struct r600_context *rctx);
 void si_blit_uncompress_depth(struct pipe_context *ctx,
-               struct r600_resource_texture *texture,
-               struct r600_resource_texture *staging,
+               struct r600_texture *texture,
+               struct r600_texture *staging,
                unsigned first_level, unsigned last_level,
                unsigned first_layer, unsigned last_layer);
 void si_flush_depth_textures(struct r600_context *rctx,
index f6ab10d29c43d7586e36bd6ad6eb9b85fc47963a..015445ee3f2ce373dd26e9c44f11ca8401ac8fd2 100644 (file)
@@ -55,7 +55,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
                                                       const struct pipe_video_buffer *tmpl)
 {
        struct r600_context *ctx = (struct r600_context *)pipe;
-       struct r600_resource_texture *resources[VL_NUM_COMPONENTS] = {};
+       struct r600_texture *resources[VL_NUM_COMPONENTS] = {};
        struct radeon_surface *surfaces[VL_NUM_COMPONENTS] = {};
        struct pb_buffer **pbs[VL_NUM_COMPONENTS] = {};
        const enum pipe_format *resource_formats;
@@ -78,7 +78,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
        vl_video_buffer_template(&templ, &template, resource_formats[0], 1, array_size, PIPE_USAGE_STATIC, 0);
        /* TODO: Setting the transfer flag is only a workaround till we get tiling working */
        templ.flags = R600_RESOURCE_FLAG_TRANSFER;
-       resources[0] = (struct r600_resource_texture *)
+       resources[0] = (struct r600_texture *)
                pipe->screen->resource_create(pipe->screen, &templ);
        if (!resources[0])
                goto error;
@@ -86,7 +86,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
        if (resource_formats[1] != PIPE_FORMAT_NONE) {
                vl_video_buffer_template(&templ, &template, resource_formats[1], 1, array_size, PIPE_USAGE_STATIC, 1);
                templ.flags = R600_RESOURCE_FLAG_TRANSFER;
-               resources[1] = (struct r600_resource_texture *)
+               resources[1] = (struct r600_texture *)
                        pipe->screen->resource_create(pipe->screen, &templ);
                if (!resources[1])
                        goto error;
@@ -95,7 +95,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
        if (resource_formats[2] != PIPE_FORMAT_NONE) {
                vl_video_buffer_template(&templ, &template, resource_formats[2], 1, array_size, PIPE_USAGE_STATIC, 2);
                templ.flags = R600_RESOURCE_FLAG_TRANSFER;
-               resources[2] = (struct r600_resource_texture *)
+               resources[2] = (struct r600_texture *)
                        pipe->screen->resource_create(pipe->screen, &templ);
                if (!resources[2])
                        goto error;
@@ -133,8 +133,8 @@ error:
 /* set the decoding target buffer offsets */
 static struct radeon_winsys_cs_handle* radeonsi_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_buffer *buf)
 {
-       struct r600_resource_texture *luma = (struct r600_resource_texture *)buf->resources[0];
-       struct r600_resource_texture *chroma = (struct r600_resource_texture *)buf->resources[1];
+       struct r600_texture *luma = (struct r600_texture *)buf->resources[0];
+       struct r600_texture *chroma = (struct r600_texture *)buf->resources[1];
 
        msg->body.decode.dt_field_mode = buf->base.interlaced;
 
index 58e5a56939943f2c4bae6f21d8bb29a93cfd118c..be4db8b52e1d33202971a894c255c6b93ff61ea9 100644 (file)
@@ -1709,7 +1709,7 @@ boolean si_is_format_supported(struct pipe_screen *screen,
        return retval == usage;
 }
 
-static unsigned si_tile_mode_index(struct r600_resource_texture *rtex, unsigned level, bool stencil)
+static unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
 {
        unsigned tile_mode_index = 0;
 
@@ -1728,7 +1728,7 @@ static unsigned si_tile_mode_index(struct r600_resource_texture *rtex, unsigned
 static void si_cb(struct r600_context *rctx, struct si_pm4_state *pm4,
                  const struct pipe_framebuffer_state *state, int cb)
 {
-       struct r600_resource_texture *rtex;
+       struct r600_texture *rtex;
        struct r600_surface *surf;
        unsigned level = state->cbufs[cb]->u.tex.level;
        unsigned pitch, slice;
@@ -1742,7 +1742,7 @@ static void si_cb(struct r600_context *rctx, struct si_pm4_state *pm4,
        unsigned max_comp_size;
 
        surf = (struct r600_surface *)state->cbufs[cb];
-       rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
+       rtex = (struct r600_texture*)state->cbufs[cb]->texture;
 
        offset = rtex->surface.level[level].offset;
        if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
@@ -1865,7 +1865,7 @@ static void si_db(struct r600_context *rctx, struct si_pm4_state *pm4,
                  const struct pipe_framebuffer_state *state)
 {
        struct r600_screen *rscreen = rctx->screen;
-       struct r600_resource_texture *rtex;
+       struct r600_texture *rtex;
        struct r600_surface *surf;
        unsigned level, pitch, slice, format, tile_mode_index, array_mode;
        unsigned macro_aspect, tile_split, stile_split, bankh, bankw, nbanks, pipe_config;
@@ -1880,7 +1880,7 @@ static void si_db(struct r600_context *rctx, struct si_pm4_state *pm4,
 
        surf = (struct r600_surface *)state->zsbuf;
        level = surf->base.u.tex.level;
-       rtex = (struct r600_resource_texture*)surf->base.texture;
+       rtex = (struct r600_texture*)surf->base.texture;
 
        format = si_translate_dbformat(rtex->real_format);
 
@@ -2243,7 +2243,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                                                        const struct pipe_sampler_view *state)
 {
        struct si_pipe_sampler_view *view = CALLOC_STRUCT(si_pipe_sampler_view);
-       struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
+       struct r600_texture *tmp = (struct r600_texture*)texture;
        const struct util_format_description *desc;
        unsigned format, num_format;
        uint32_t pitch = 0;
@@ -2510,8 +2510,8 @@ static struct si_pm4_state *si_set_sampler_view(struct r600_context *rctx,
                        views[i]);
 
                if (views[i]) {
-                       struct r600_resource_texture *rtex =
-                               (struct r600_resource_texture*)views[i]->texture;
+                       struct r600_texture *rtex =
+                               (struct r600_texture*)views[i]->texture;
 
                        if (rtex->is_depth && !rtex->is_flushing_texture) {
                                samplers->depth_texture_mask |= 1 << i;
index 0d1bd818e4612ddea02f3eafb10f2471cc085feb..45cfcc491a410bca7dc546825f1fa9876ec7770f 100644 (file)
@@ -724,7 +724,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        /* Set the depth buffer as dirty. */
        if (rctx->framebuffer.zsbuf) {
                struct pipe_surface *surf = rctx->framebuffer.zsbuf;
-               struct r600_resource_texture *rtex = (struct r600_resource_texture *)surf->texture;
+               struct r600_texture *rtex = (struct r600_texture *)surf->texture;
 
                rtex->dirty_db_mask |= 1 << surf->u.tex.level;
        }