#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/vtxfmt.h"
-
#include "vbo_context.h"
+
+
void vbo_exec_init( GLcontext *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
vbo_exec_array_destroy( exec );
}
-/* Really want to install these callbacks to a central facility to be
+
+/**
+ * Really want to install these callbacks to a central facility to be
* invoked according to the state flags. That will have to wait for a
* mesa rework:
*/
_ae_invalidate_state(ctx, new_state);
}
-
-
-
-
-