unsigned stipple_enabled;
unsigned viewport_bypass;
+ uint64_t dirty;
struct nouveau_stateobj *hw[NV30_STATE_MAX];
};
extern void nv30_fragtex_bind(struct nv30_context *);
/* nv30_state.c and friends */
+extern boolean nv30_state_validate(struct nv30_context *nv30);
extern void nv30_emit_hw_state(struct nv30_context *nv30);
extern void nv30_state_tex_update(struct nv30_context *nv30);
+extern struct nv30_state_entry nv30_state_framebuffer;
/* nv30_vbo.c */
extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,
const struct pipe_framebuffer_state *fb)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct pipe_surface *rt[2], *zeta = NULL;
- uint32_t rt_enable, rt_format, w = 0, h = 0;
- int i, colour_format = 0, zeta_format = 0;
-
- rt_enable = 0;
- for (i = 0; i < 2; i++) {
- if (!fb->cbufs[i])
- continue;
-
- if (colour_format) {
- assert(w == fb->cbufs[i]->width);
- assert(h == fb->cbufs[i]->height);
- assert(colour_format == fb->cbufs[i]->format);
- } else {
- w = fb->cbufs[i]->width;
- h = fb->cbufs[i]->height;
- colour_format = fb->cbufs[i]->format;
- rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
- rt[i] = fb->cbufs[i];
- }
- }
-
- if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 | NV34TCL_RT_ENABLE_COLOR2 |
- NV34TCL_RT_ENABLE_COLOR3))
- rt_enable |= NV34TCL_RT_ENABLE_MRT;
-
- if (fb->zsbuf) {
- if (colour_format) {
- assert(w == fb->zsbuf->width);
- assert(h == fb->zsbuf->height);
- } else {
- w = fb->zsbuf->width;
- h = fb->zsbuf->height;
- }
-
- zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
- }
-
- rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
-
- switch (colour_format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case 0:
- rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
- break;
- default:
- assert(0);
- }
-
- switch (zeta_format) {
- case PIPE_FORMAT_Z16_UNORM:
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- case 0:
- rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
- break;
- default:
- assert(0);
- }
-
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
- uint32_t pitch = rt[0]->stride;
- if (zeta) {
- pitch |= (zeta->stride << 16);
- } else {
- pitch |= (pitch << 16);
- }
-
- BEGIN_RING(rankine, NV34TCL_COLOR0_PITCH, 1);
- OUT_RING (pitch);
- nv30->rt[0] = rt[0]->buffer;
- }
-
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
- BEGIN_RING(rankine, NV34TCL_COLOR1_PITCH, 1);
- OUT_RING (rt[1]->stride);
- nv30->rt[1] = rt[1]->buffer;
- }
-
- if (zeta_format)
- {
- nv30->zeta = zeta->buffer;
- }
- nv30->rt_enable = rt_enable;
- BEGIN_RING(rankine, NV34TCL_RT_ENABLE, 1);
- OUT_RING (rt_enable);
- BEGIN_RING(rankine, NV34TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0);
- OUT_RING (rt_format);
- BEGIN_RING(rankine, NV34TCL_VIEWPORT_HORIZ, 2);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0);
- BEGIN_RING(rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0);
- OUT_RING (((h - 1) << 16) | 0);
- BEGIN_RING(rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
- OUT_RING (0);
+ nv30->framebuffer = *fb;
+ nv30->dirty |= NV30_NEW_FB;
}
static void
#include "nv30_context.h"
#include "nv30_state.h"
+static struct nv30_state_entry *render_states[] = {
+ &nv30_state_framebuffer,
+ NULL
+};
+
+static void
+nv30_state_do_validate(struct nv30_context *nv30,
+ struct nv30_state_entry **states)
+{
+ const struct pipe_framebuffer_state *fb = &nv30->framebuffer;
+ unsigned i;
+
+ for (i = 0; i < fb->num_cbufs; i++)
+ fb->cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED;
+ if (fb->zsbuf)
+ fb->zsbuf->status = PIPE_SURFACE_STATUS_DEFINED;
+
+ while (*states) {
+ struct nv30_state_entry *e = *states;
+
+ if (nv30->dirty & e->dirty.pipe) {
+ if (e->validate(nv30)) {
+ nv30->state.dirty |= (1ULL << e->dirty.hw);
+ }
+ }
+
+ states++;
+ }
+
+/* TODO: uncomment when finished converting
+ nv30->dirty = 0;
+*/
+}
+
void
nv30_emit_hw_state(struct nv30_context *nv30)
{
- int i;
+ struct nv30_state *state = &nv30->state;
+ unsigned i;
+ uint64 states;
+
+ for (i = 0, states = state->dirty; states; i++) {
+ if (!(states & (1ULL << i)))
+ continue;
+ so_ref (state->hw[i], &nv30->screen->state[i]);
+ if (state->hw[i])
+ so_emit(nv30->nvws, nv30->screen->state[i]);
+ states &= ~(1ULL << i);
+ }
if (nv30->dirty & NV30_NEW_FRAGPROG) {
nv30_fragprog_bind(nv30, nv30->fragprog.current);
nv30->dirty_samplers = 0;
- /* Emit relocs for every referenced buffer.
- * This is to ensure the bufmgr has an accurate idea of how
- * the buffer is used. This isn't very efficient, but we don't
- * seem to take a significant performance hit. Will be improved
- * at some point. Vertex arrays are emitted by nv30_vbo.c
- */
-
- /* Render targets */
- if (nv30->rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
- BEGIN_RING(rankine, NV34TCL_DMA_COLOR0, 1);
- OUT_RELOCo(nv30->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(rankine, NV34TCL_COLOR0_OFFSET, 1);
- OUT_RELOCl(nv30->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- }
-
- if (nv30->rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
- BEGIN_RING(rankine, NV34TCL_DMA_COLOR1, 1);
- OUT_RELOCo(nv30->rt[1], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(rankine, NV34TCL_COLOR1_OFFSET, 1);
- OUT_RELOCl(nv30->rt[1], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- }
-
- if (nv30->zeta) {
- BEGIN_RING(rankine, NV34TCL_DMA_ZETA, 1);
- OUT_RELOCo(nv30->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(rankine, NV34TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv30->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- /* XXX allocate LMA */
-/* BEGIN_RING(rankine, NV34TCL_LMA_DEPTH_OFFSET, 1);
- OUT_RING(0);*/
- }
+ so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FB]);
/* Texture images, emitted in nv30_fragtex_build */
#if 0
NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
}
+boolean
+nv30_state_validate(struct nv30_context *nv30)
+{
+#if 0
+ boolean was_sw = nv30->fallback_swtnl ? TRUE : FALSE;
+
+ if (nv30->render_mode != HW) {
+ /* Don't even bother trying to go back to hw if none
+ * of the states that caused swtnl previously have changed.
+ */
+ if ((nv30->fallback_swtnl & nv30->dirty)
+ != nv30->fallback_swtnl)
+ return FALSE;
+
+ /* Attempt to go to hwtnl again */
+ nv30->pipe.flush(&nv30->pipe, 0, NULL);
+ nv30->dirty |= (NV30_NEW_VIEWPORT |
+ NV30_NEW_VERTPROG |
+ NV30_NEW_ARRAYS);
+ nv30->render_mode = HW;
+ }
+#endif
+ nv30_state_do_validate(nv30, render_states);
+#if 0
+ if (nv30->fallback_swtnl || nv30->fallback_swrast)
+ return FALSE;
+
+ if (was_sw)
+ NOUVEAU_ERR("swtnl->hw\n");
+#endif
+ return TRUE;
+}
nv30_state_framebuffer_validate(struct nv30_context *nv30)
{
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
- struct pipe_surface *rt[4], *zeta = NULL;
+ struct pipe_surface *rt[2], *zeta = NULL;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
struct nouveau_stateobj *so = so_new(64, 10);
}
}
- if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 | NV34TCL_RT_ENABLE_COLOR2 |
- NV34TCL_RT_ENABLE_COLOR3))
+ if (rt_enable & NV34TCL_RT_ENABLE_COLOR1)
rt_enable |= NV34TCL_RT_ENABLE_MRT;
if (fb->zsbuf) {
NOUVEAU_BO_LOW, 0, 0);
so_data (so, rt[1]->stride);
}
-/*
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR2) {
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR2, 1);
- so_reloc (so, rt[2]->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR2_OFFSET, 1);
- so_reloc (so, rt[2]->buffer, rt[2]->offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR2_PITCH, 1);
- so_data (so, rt[2]->pitch * rt[2]->cpp);
- }
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR3) {
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR3, 1);
- so_reloc (so, rt[3]->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR3_OFFSET, 1);
- so_reloc (so, rt[3]->buffer, rt[3]->offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR3_PITCH, 1);
- so_data (so, rt[3]->pitch * rt[3]->cpp);
- }
-*/
if (zeta_format) {
so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1);
so_reloc (so, zeta->buffer, 0, rt_flags | NOUVEAU_BO_OR,
so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1);
so_reloc (so, zeta->buffer, zeta->offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
- /*so_method(so, nv30->screen->rankine, NV34TCL_ZETA_PITCH, 1);
- so_data (so, zeta->pitch * zeta->cpp);*/
+ /* TODO: allocate LMA depth buffer */
}
so_method(so, nv30->screen->rankine, NV34TCL_RT_ENABLE, 1);
so_data (so, ((h - 1) << 16) | 0);
so_method(so, nv30->screen->rankine, 0x1d88, 1);
so_data (so, (1 << 12) | h);
+ /* Wonder why this is needed, context should all be set to zero on init */
+ so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
+ so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
return TRUE;
{
unsigned inputs;
+ nv30_state_validate(nv30);
+
nv30_emit_hw_state(nv30);
if (nv30->dirty & NV30_NEW_ARRAYS) {