#include "r300_state_shader.h"
-static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
-{
- struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->alu_instruction_count = pt->alu_instruction_count;
- fs->tex_instruction_count = pt->tex_instruction_count;
- fs->indirections = pt->indirections;
- fs->instructions[0] = pt->instructions[0];
-}
-
-static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
-{
- struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->instruction_count = pt->instruction_count;
- fs->instructions[0] = pt->instructions[0];
-}
-
static void r300_fs_declare(struct r300_fs_asm* assembler,
struct tgsi_full_declaration* decl)
{