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#include "main/glheader.h"
-#include "main/arbprogram.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/colormac.h"
#include "main/macros.h"
#include "main/bufferobj.h"
#include "main/polygon.h"
-#include "main/pixelstore.h"
-#include "main/polygon.h"
#include "main/state.h"
-#include "main/teximage.h"
#include "main/texobj.h"
-#include "main/texstate.h"
-#include "main/texparam.h"
-#include "main/varray.h"
-#include "main/attrib.h"
-#include "main/enable.h"
-#include "main/viewport.h"
#include "main/context.h"
#include "swrast/swrast.h"
#include "drivers/common/meta.h"
#include "main/image.h"
#include "main/mtypes.h"
#include "main/teximage.h"
-#include "main/texenv.h"
#include "main/texobj.h"
#include "main/texstate.h"
-#include "main/texparam.h"
-#include "main/varray.h"
-#include "main/attrib.h"
-#include "main/enable.h"
-#include "main/buffers.h"
-#include "main/fbobject.h"
-#include "main/depth.h"
-#include "main/hash.h"
-#include "main/blend.h"
#include "swrast/swrast.h"
#include "drivers/common/meta.h"
#include "intel_context.h"
#include "intel_pixel.h"
-#include "intel_fbo.h"
void
intelDrawPixels(GLcontext * ctx,