docs: Realign the "Status" column.
authorRomain Failliot <romain.failliot@foolstep.com>
Tue, 15 Mar 2016 20:14:09 +0000 (16:14 -0400)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 17 Mar 2016 16:35:09 +0000 (11:35 -0500)
The "Status" column was misaligned in some GL sections.
This is a lot of diffs, but it's only spaces in the end.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
docs/GL3.txt

index 1ed5c1a8c6892b2f736c2e13a7917371249cd306..17522d53ad1bf9a2dd14fe697f4af4ebc75b275e 100644 (file)
@@ -30,8 +30,8 @@ version with all deprecated features is 3.0. Some of the later GL features
 are exposed in the 3.0 context as extensions.
 
 
-Feature                                               Status
------------------------------------------------------ ------------------------
+Feature                                                 Status
+------------------------------------------------------- ------------------------
 
 GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
@@ -109,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
 
 GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
 
-  GL_ARB_draw_buffers_blend                            DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_draw_indirect                                 DONE (i965, llvmpipe, softpipe)
-  GL_ARB_gpu_shader5                                   DONE (i965)
-  - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          DONE (softpipe)
-  - Dynamically uniform UBO array indices              DONE ()
-  - Implicit signed -> unsigned conversions            DONE
-  - Fused multiply-add                                 DONE ()
-  - Packing/bitfield/conversion functions              DONE (softpipe)
-  - Enhanced textureGather                             DONE (softpipe)
-  - Geometry shader instancing                         DONE (llvmpipe, softpipe)
-  - Geometry shader multiple streams                   DONE ()
-  - Enhanced per-sample shading                        DONE ()
-  - Interpolation functions                            DONE ()
-  - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
-  GL_ARB_sample_shading                                DONE (i965, nv50)
-  GL_ARB_shader_subroutine                             DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_tessellation_shader                           DONE (i965)
-  GL_ARB_texture_buffer_object_rgb32                   DONE (i965, llvmpipe, softpipe)
-  GL_ARB_texture_cube_map_array                        DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_texture_gather                                DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_texture_query_lod                             DONE (i965, nv50, softpipe)
-  GL_ARB_transform_feedback2                           DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_transform_feedback3                           DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_draw_buffers_blend                             DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_draw_indirect                                  DONE (i965, llvmpipe, softpipe)
+  GL_ARB_gpu_shader5                                    DONE (i965)
+  - 'precise' qualifier                                 DONE
+  - Dynamically uniform sampler array indices           DONE (softpipe)
+  - Dynamically uniform UBO array indices               DONE ()
+  - Implicit signed -> unsigned conversions             DONE
+  - Fused multiply-add                                  DONE ()
+  - Packing/bitfield/conversion functions               DONE (softpipe)
+  - Enhanced textureGather                              DONE (softpipe)
+  - Geometry shader instancing                          DONE (llvmpipe, softpipe)
+  - Geometry shader multiple streams                    DONE ()
+  - Enhanced per-sample shading                         DONE ()
+  - Interpolation functions                             DONE ()
+  - New overload resolution rules                       DONE
+  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
+  GL_ARB_sample_shading                                 DONE (i965, nv50)
+  GL_ARB_shader_subroutine                              DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_tessellation_shader                            DONE (i965)
+  GL_ARB_texture_buffer_object_rgb32                    DONE (i965, llvmpipe, softpipe)
+  GL_ARB_texture_cube_map_array                         DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_texture_gather                                 DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
+  GL_ARB_transform_feedback2                            DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_transform_feedback3                            DONE (i965, nv50, llvmpipe, softpipe)
 
 
 GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
 
-  GL_ARB_ES2_compatibility                             DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_get_program_binary                            DONE (0 binary formats)
-  GL_ARB_separate_shader_objects                       DONE (all drivers)
-  GL_ARB_shader_precision                              DONE (all drivers that support GLSL 4.10)
-  GL_ARB_vertex_attrib_64bit                           DONE (llvmpipe, softpipe)
-  GL_ARB_viewport_array                                DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe)
+  GL_ARB_get_program_binary                             DONE (0 binary formats)
+  GL_ARB_separate_shader_objects                        DONE (all drivers)
+  GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
+  GL_ARB_vertex_attrib_64bit                            DONE (llvmpipe, softpipe)
+  GL_ARB_viewport_array                                 DONE (i965, nv50, llvmpipe, softpipe)
 
 
 GL 4.2, GLSL 4.20:
 
-  GL_ARB_texture_compression_bptc                      DONE (i965, nvc0, r600, radeonsi)
-  GL_ARB_compressed_texture_pixel_storage              DONE (all drivers)
-  GL_ARB_shader_atomic_counters                        DONE (i965, nvc0)
-  GL_ARB_texture_storage                               DONE (all drivers)
-  GL_ARB_transform_feedback_instanced                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_shader_image_load_store                       DONE (i965)
-  GL_ARB_conservative_depth                            DONE (all drivers that support GLSL 1.30)
-  GL_ARB_shading_language_420pack                      DONE (all drivers that support GLSL 1.30)
-  GL_ARB_shading_language_packing                      DONE (all drivers)
-  GL_ARB_internalformat_query                          DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_map_buffer_alignment                          DONE (all drivers)
+  GL_ARB_texture_compression_bptc                       DONE (i965, nvc0, r600, radeonsi)
+  GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
+  GL_ARB_shader_atomic_counters                         DONE (i965, nvc0)
+  GL_ARB_texture_storage                                DONE (all drivers)
+  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_base_instance                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_shader_image_load_store                        DONE (i965)
+  GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
+  GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
+  GL_ARB_shading_language_packing                       DONE (all drivers)
+  GL_ARB_internalformat_query                           DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_map_buffer_alignment                           DONE (all drivers)
 
 
 GL 4.3, GLSL 4.30:
 
-  GL_ARB_arrays_of_arrays                              DONE (all drivers that support GLSL 1.30)
-  GL_ARB_ES3_compatibility                             DONE (all drivers that support GLSL 3.30)
-  GL_ARB_clear_buffer_object                           DONE (all drivers)
-  GL_ARB_compute_shader                                DONE (i965)
-  GL_ARB_copy_image                                    DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_KHR_debug                                         DONE (all drivers)
-  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
-  GL_ARB_fragment_layer_viewport                       DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
-  GL_ARB_framebuffer_no_attachments                    DONE (i965)
-  GL_ARB_internalformat_query2                         DONE (i965)
-  GL_ARB_invalidate_subdata                            DONE (all drivers)
-  GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_program_interface_query                       DONE (all drivers)
-  GL_ARB_robust_buffer_access_behavior                 not started
-  GL_ARB_shader_image_size                             DONE (i965)
-  GL_ARB_shader_storage_buffer_object                  DONE (i965, nvc0)
-  GL_ARB_stencil_texturing                             DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
-  GL_ARB_texture_query_levels                          DONE (all drivers that support GLSL 1.30)
-  GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_texture_view                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_vertex_attrib_binding                         DONE (all drivers)
+  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
+  GL_ARB_ES3_compatibility                              DONE (all drivers that support GLSL 3.30)
+  GL_ARB_clear_buffer_object                            DONE (all drivers)
+  GL_ARB_compute_shader                                 DONE (i965)
+  GL_ARB_copy_image                                     DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_KHR_debug                                          DONE (all drivers)
+  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
+  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+  GL_ARB_framebuffer_no_attachments                     DONE (i965)
+  GL_ARB_internalformat_query2                          DONE (i965)
+  GL_ARB_invalidate_subdata                             DONE (all drivers)
+  GL_ARB_multi_draw_indirect                            DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_program_interface_query                        DONE (all drivers)
+  GL_ARB_robust_buffer_access_behavior                  not started
+  GL_ARB_shader_image_size                              DONE (i965)
+  GL_ARB_shader_storage_buffer_object                   DONE (i965, nvc0)
+  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_texture_buffer_range                           DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
+  GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
+  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
+  GL_ARB_texture_view                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
 
 
 GL 4.4, GLSL 4.40:
 
-  GL_MAX_VERTEX_ATTRIB_STRIDE                          DONE (all drivers)
-  GL_ARB_buffer_storage                                DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_clear_texture                                 DONE (i965, nv50, nvc0)
-  GL_ARB_enhanced_layouts                              in progress (Timothy)
-  - compile-time constant expressions                  DONE
-  - explicit byte offsets for blocks                   DONE
-  - forced alignment within blocks                     DONE
-  - specified vec4-slot component numbers              in progress
-  - specified transform/feedback layout                in progress
-  - input/output block locations                       DONE
-  GL_ARB_multi_bind                                    DONE (all drivers)
-  GL_ARB_query_buffer_object                           DONE (nvc0)
-  GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_stencil8                              DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_vertex_type_10f_11f_11f_rev                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_MAX_VERTEX_ATTRIB_STRIDE                           DONE (all drivers)
+  GL_ARB_buffer_storage                                 DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_clear_texture                                  DONE (i965, nv50, nvc0)
+  GL_ARB_enhanced_layouts                               in progress (Timothy)
+  - compile-time constant expressions                   DONE
+  - explicit byte offsets for blocks                    DONE
+  - forced alignment within blocks                      DONE
+  - specified vec4-slot component numbers               in progress
+  - specified transform/feedback layout                 in progress
+  - input/output block locations                        DONE
+  GL_ARB_multi_bind                                     DONE (all drivers)
+  GL_ARB_query_buffer_object                            DONE (nvc0)
+  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_texture_stencil8                               DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
 
 GL 4.5, GLSL 4.50:
 
-  GL_ARB_ES3_1_compatibility                           not started
-  GL_ARB_clip_control                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_conditional_render_inverted                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_cull_distance                                 in progress (Tobias)
-  GL_ARB_derivative_control                            DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_direct_state_access                           DONE (all drivers)
-  GL_ARB_get_texture_sub_image                         DONE (all drivers)
-  GL_ARB_shader_texture_image_samples                  DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_ARB_texture_barrier                               DONE (i965, nv50, nvc0, r600, radeonsi)
-  GL_KHR_context_flush_control                         DONE (all - but needs GLX/EGL extension to be useful)
-  GL_KHR_robust_buffer_access_behavior                 not started
-  GL_KHR_robustness                                    90% done (the ARB variant)
-  GL_EXT_shader_integer_mix                            DONE (all drivers that support GLSL)
+  GL_ARB_ES3_1_compatibility                            not started
+  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_cull_distance                                  in progress (Tobias)
+  GL_ARB_derivative_control                             DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_direct_state_access                            DONE (all drivers)
+  GL_ARB_get_texture_sub_image                          DONE (all drivers)
+  GL_ARB_shader_texture_image_samples                   DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_ARB_texture_barrier                                DONE (i965, nv50, nvc0, r600, radeonsi)
+  GL_KHR_context_flush_control                          DONE (all - but needs GLX/EGL extension to be useful)
+  GL_KHR_robust_buffer_access_behavior                  not started
+  GL_KHR_robustness                                     90% done (the ARB variant)
+  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
 
 These are the extensions cherry-picked to make GLES 3.1
 GLES3.1, GLSL ES 3.1
-  GL_ARB_arrays_of_arrays                              DONE (all drivers that support GLSL 1.30)
-  GL_ARB_compute_shader                                DONE (i965)
-  GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
-  GL_ARB_framebuffer_no_attachments                    DONE (i965)
-  GL_ARB_program_interface_query                       DONE (all drivers)
-  GL_ARB_shader_atomic_counters                        DONE (i965, nvc0)
-  GL_ARB_shader_image_load_store                       DONE (i965)
-  GL_ARB_shader_image_size                             DONE (i965)
-  GL_ARB_shader_storage_buffer_object                  DONE (i965, nvc0)
-  GL_ARB_shading_language_packing                      DONE (all drivers)
-  GL_ARB_separate_shader_objects                       DONE (all drivers)
-  GL_ARB_stencil_texturing                             DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  Multisample textures (GL_ARB_texture_multisample)    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
-  GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_vertex_attrib_binding                         DONE (all drivers)
-  GS5 Enhanced textureGather                           DONE (i965, nvc0, r600, radeonsi)
-  GS5 Packing/bitfield/conversion functions            DONE (i965, nvc0, r600, radeonsi)
-  GL_EXT_shader_integer_mix                            DONE (all drivers that support GLSL)
+  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
+  GL_ARB_compute_shader                                 DONE (i965)
+  GL_ARB_draw_indirect                                  DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
+  GL_ARB_framebuffer_no_attachments                     DONE (i965)
+  GL_ARB_program_interface_query                        DONE (all drivers)
+  GL_ARB_shader_atomic_counters                         DONE (i965, nvc0)
+  GL_ARB_shader_image_load_store                        DONE (i965)
+  GL_ARB_shader_image_size                              DONE (i965)
+  GL_ARB_shader_storage_buffer_object                   DONE (i965, nvc0)
+  GL_ARB_shading_language_packing                       DONE (all drivers)
+  GL_ARB_separate_shader_objects                        DONE (all drivers)
+  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  Multisample textures (GL_ARB_texture_multisample)     DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
+  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
+  GS5 Enhanced textureGather                            DONE (i965, nvc0, r600, radeonsi)
+  GS5 Packing/bitfield/conversion functions             DONE (i965, nvc0, r600, radeonsi)
+  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
 
   Additional functionality not covered above:
-      glMemoryBarrierByRegion                          DONE
-      glGetTexLevelParameter[fi]v - needs updates      DONE
+      glMemoryBarrierByRegion                           DONE
+      glGetTexLevelParameter[fi]v - needs updates       DONE
       glGetBooleani_v - restrict to GLES enums
-      gl_HelperInvocation support                      DONE (i965, nvc0, r600)
+      gl_HelperInvocation support                       DONE (i965, nvc0, r600)
 
 GLES3.2, GLSL ES 3.2
-  GL_EXT_color_buffer_float                            DONE (all drivers)
-  GL_KHR_blend_equation_advanced                       not started
-  GL_KHR_debug                                         DONE (all drivers)
-  GL_KHR_robustness                                    90% done (the ARB variant)
-  GL_KHR_texture_compression_astc_ldr                  DONE (i965/gen9+)
-  GL_OES_copy_image                                    not started (based on GL_ARB_copy_image, which is done for some drivers)
-  GL_OES_draw_buffers_indexed                          not started
-  GL_OES_draw_elements_base_vertex                     DONE (all drivers)
-  GL_OES_geometry_shader                               started (Marta)
-  GL_OES_gpu_shader5                                   DONE (all drivers that support GL_ARB_gpu_shader5)
-  GL_OES_primitive_bounding box                        not started
-  GL_OES_sample_shading                                not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
-  GL_OES_sample_variables                              not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
-  GL_OES_shader_image_atomic                           DONE (all drivers that support GL_ARB_shader_image_load_store)
-  GL_OES_shader_io_blocks                              not started (based on parts of GLSL 1.50, which is done)
-  GL_OES_shader_multisample_interpolation              not started (based on parts of GL_ARB_gpu_shader5, which is done)
-  GL_OES_tessellation_shader                           not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
-  GL_OES_texture_border_clamp                          DONE (all drivers)
-  GL_OES_texture_buffer                                not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
-  GL_OES_texture_cube_map_array                        not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
-  GL_OES_texture_stencil8                              DONE (all drivers that support GL_ARB_texture_stencil8)
-  GL_OES_texture_storage_multisample_2d_array          DONE (all drivers that support GL_ARB_texture_multisample)
+  GL_EXT_color_buffer_float                             DONE (all drivers)
+  GL_KHR_blend_equation_advanced                        not started
+  GL_KHR_debug                                          DONE (all drivers)
+  GL_KHR_robustness                                     90% done (the ARB variant)
+  GL_KHR_texture_compression_astc_ldr                   DONE (i965/gen9+)
+  GL_OES_copy_image                                     not started (based on GL_ARB_copy_image, which is done for some drivers)
+  GL_OES_draw_buffers_indexed                           not started
+  GL_OES_draw_elements_base_vertex                      DONE (all drivers)
+  GL_OES_geometry_shader                                started (Marta)
+  GL_OES_gpu_shader5                                    DONE (all drivers that support GL_ARB_gpu_shader5)
+  GL_OES_primitive_bounding box                         not started
+  GL_OES_sample_shading                                 not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+  GL_OES_sample_variables                               not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+  GL_OES_shader_image_atomic                            DONE (all drivers that support GL_ARB_shader_image_load_store)
+  GL_OES_shader_io_blocks                               not started (based on parts of GLSL 1.50, which is done)
+  GL_OES_shader_multisample_interpolation               not started (based on parts of GL_ARB_gpu_shader5, which is done)
+  GL_OES_tessellation_shader                            not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
+  GL_OES_texture_border_clamp                           DONE (all drivers)
+  GL_OES_texture_buffer                                 not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
+  GL_OES_texture_cube_map_array                         not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
+  GL_OES_texture_stencil8                               DONE (all drivers that support GL_ARB_texture_stencil8)
+  GL_OES_texture_storage_multisample_2d_array           DONE (all drivers that support GL_ARB_texture_multisample)
 
 More info about these features and the work involved can be found at
 http://dri.freedesktop.org/wiki/MissingFunctionality