if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
}
/* Allocate a real buffer object now */
ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
vbo_exec_vtxfmt_init( exec );
if (exec->vtx.buffer_map) {
ALIGN_FREE(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
}
}
}
exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
exec->vtx.buffer_map) * sizeof(float);
-
+
+ assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE);
+ assert(exec->vtx.buffer_ptr != NULL);
+
ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
exec->vtx.buffer_map = NULL;
exec->vtx.buffer_ptr = NULL;
if (exec->vtx.buffer_map != NULL) {
assert(0);
exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
}
if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
GL_MAP_UNSYNCHRONIZED_BIT |
MESA_MAP_NOWAIT_BIT),
exec->vtx.bufferobj);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
if (exec->vtx.buffer_map) {
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);