desc_ptr = cast_ptr(ctx, desc_ptr, ctx->ac.v4i32);
LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
- return LLVMBuildLoad(ctx->builder, desc_ptr, "");
+ return desc_ptr;
}
static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
const nir_intrinsic_instr *instr)
{
- LLVMValueRef desc = get_src(ctx, instr->src[0]);
+ LLVMValueRef ptr = get_src(ctx, instr->src[0]);
- return get_buffer_size(ctx, desc, false);
+ return get_buffer_size(ctx, LLVMBuildLoad(ctx->ac.builder, ptr, ""), false);
}
static void visit_store_ssbo(struct ac_nir_context *ctx,
nir_intrinsic_instr *instr)
}
static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
- LLVMValueRef buffer, bool write)
+ LLVMValueRef buffer_ptr, bool write)
{
struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
if (write && ctx->stage == MESA_SHADER_FRAGMENT)
ctx->shader_info->fs.writes_memory = true;
- return buffer;
+ return LLVMBuildLoad(ctx->builder, buffer_ptr, "");
+}
+
+static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+{
+ struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
+
+ return LLVMBuildLoad(ctx->builder, buffer_ptr, "");
}
static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
ctx.abi.inputs = &ctx.inputs[0];
ctx.abi.emit_outputs = handle_shader_outputs_post;
ctx.abi.emit_vertex = visit_emit_vertex;
+ ctx.abi.load_ubo = radv_load_ubo;
ctx.abi.load_ssbo = radv_load_ssbo;
ctx.abi.load_sampler_desc = radv_get_sampler_desc;
ctx.abi.clamp_shadow_reference = false;