/* The ZTOP state */
/*****************************************************************************/
-static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
+static boolean r300_dsa_writes_stencil(
+ struct pipe_stencil_state *s)
{
- /* We are interested only in the cases when a new depth or stencil value
- * can be written and changed. */
+ return s->enabled && s->writemask &&
+ (s->fail_op != PIPE_STENCIL_OP_KEEP ||
+ s->zfail_op != PIPE_STENCIL_OP_KEEP ||
+ s->zpass_op != PIPE_STENCIL_OP_KEEP);
+}
+
+static boolean r300_dsa_writes_depth_stencil(
+ struct pipe_depth_stencil_alpha_state *dsa)
+{
+ /* We are interested only in the cases when a depth or stencil value
+ * can be changed. */
+
+ if (dsa->depth.enabled && dsa->depth.writemask &&
+ dsa->depth.func != PIPE_FUNC_NEVER)
+ return TRUE;
+
+ if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
+ r300_dsa_writes_stencil(&dsa->stencil[1]))
+ return TRUE;
- /* We might optionally check for [Z func: never] and inspect the stencil
- * state in a similar fashion, but it's not terribly important. */
- return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) ||
- (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) ||
- ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) &&
- (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK));
+ return FALSE;
}
-static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
+static boolean r300_dsa_alpha_test_enabled(
+ struct pipe_depth_stencil_alpha_state *dsa)
{
/* We are interested only in the cases when alpha testing can kill
* a fragment. */
- uint32_t af = dsa->alpha_function;
- return (af & R300_FG_ALPHA_FUNC_ENABLE) &&
- (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS;
+ return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
}
static void r300_update_ztop(struct r300_context* r300)