Revert "r600g: only flush the caches that need to be flushed during CP DMA operations"
authorMarek Olšák <marek.olsak@amd.com>
Sat, 5 Oct 2013 16:34:32 +0000 (18:34 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 6 Oct 2013 01:13:48 +0000 (03:13 +0200)
This reverts commit 7948ed1250cae78ae1b22dbce4ab23aceacc6159.

It caused graphical corruption. I've got no idea why.

Bugzilla:
https://bugs.freedesktop.org/show_bug.cgi?id=70042
https://bugs.freedesktop.org/show_bug.cgi?id=68451

Conflicts:
src/gallium/drivers/r600/evergreen_hw_context.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_pipe.h

src/gallium/drivers/r600/evergreen_hw_context.c
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_pipe.h

index 2cefecaf123b7316051be2b2321a60ba5944a23d..c4fcaa06aab4878b3f92a72014b27469b15533eb 100644 (file)
@@ -91,8 +91,16 @@ void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
        offset += r600_resource_va(&rctx->screen->b.b, dst);
 
        /* Flush the cache where the resource is bound. */
-       r600_flag_resource_cache_flush(rctx, dst);
-        rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
+       rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+                        R600_CONTEXT_INV_VERTEX_CACHE |
+                        R600_CONTEXT_INV_TEX_CACHE |
+                        R600_CONTEXT_FLUSH_AND_INV |
+                        R600_CONTEXT_FLUSH_AND_INV_CB |
+                        R600_CONTEXT_FLUSH_AND_INV_DB |
+                        R600_CONTEXT_FLUSH_AND_INV_CB_META |
+                        R600_CONTEXT_FLUSH_AND_INV_DB_META |
+                        R600_CONTEXT_STREAMOUT_FLUSH |
+                        R600_CONTEXT_WAIT_3D_IDLE;
 
        while (size) {
                unsigned sync = 0;
@@ -129,9 +137,10 @@ void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
                offset += byte_count;
        }
 
-       /* Flush the cache again in case the 3D engine has been prefetching
-        * the resource. */
-       r600_flag_resource_cache_flush(rctx, dst);
+       /* Invalidate the read caches. */
+       rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+                        R600_CONTEXT_INV_VERTEX_CACHE |
+                        R600_CONTEXT_INV_TEX_CACHE;
 
        util_range_add(&r600_resource(dst)->valid_buffer_range, offset,
                       offset + size);
index 5000eaed9ff5fb3b1f2f8fd2a27848b5168ae7b1..124efa5d7df32545f9bae967573f3a49adcfd979 100644 (file)
@@ -611,16 +611,9 @@ void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsig
                 /* Require 4-byte alignment. */
                 dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
 
-               /* Flush both resources. */
-               r600_flag_resource_cache_flush(rctx, src);
-               r600_flag_resource_cache_flush(rctx, dst);
-
                r600_blitter_begin(ctx, R600_COPY_BUFFER);
                util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width);
                r600_blitter_end(ctx);
-
-               /* Flush the dst in case the 3D engine has been prefetching the resource. */
-               r600_flag_resource_cache_flush(rctx, dst);
        } else {
                util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box);
        }
@@ -639,15 +632,10 @@ static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *ds
                union pipe_color_union clear_value;
                clear_value.ui[0] = value;
 
-               r600_flag_resource_cache_flush(rctx, dst);
-
                r600_blitter_begin(ctx, R600_DISABLE_RENDER_COND);
                util_blitter_clear_buffer(rctx->blitter, dst, offset, size,
                                          1, &clear_value);
                r600_blitter_end(ctx);
-
-               /* Flush again in case the 3D engine has been prefetching the resource. */
-               r600_flag_resource_cache_flush(rctx, dst);
        } else {
                uint32_t *map = r600_buffer_map_sync_with_rings(&rctx->b, r600_resource(dst),
                                                                 PIPE_TRANSFER_WRITE);
index d8ae30cbddefabec42ca00fc40c83bdf945dc2c2..b127c7da192e79d7acf93e4a5929e94b8af9196c 100644 (file)
@@ -480,9 +480,16 @@ void r600_cp_dma_copy_buffer(struct r600_context *rctx,
        src_offset += r600_resource_va(&rctx->screen->b.b, src);
 
        /* Flush the caches where the resources are bound. */
-       r600_flag_resource_cache_flush(rctx, src);
-       r600_flag_resource_cache_flush(rctx, dst);
-        rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
+       rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+                        R600_CONTEXT_INV_VERTEX_CACHE |
+                        R600_CONTEXT_INV_TEX_CACHE |
+                        R600_CONTEXT_FLUSH_AND_INV |
+                        R600_CONTEXT_FLUSH_AND_INV_CB |
+                        R600_CONTEXT_FLUSH_AND_INV_DB |
+                        R600_CONTEXT_FLUSH_AND_INV_CB_META |
+                        R600_CONTEXT_FLUSH_AND_INV_DB_META |
+                        R600_CONTEXT_STREAMOUT_FLUSH |
+                        R600_CONTEXT_WAIT_3D_IDLE;
 
        /* There are differences between R700 and EG in CP DMA,
         * but we only use the common bits here. */
@@ -524,9 +531,10 @@ void r600_cp_dma_copy_buffer(struct r600_context *rctx,
                dst_offset += byte_count;
        }
 
-       /* Flush the cache of the dst resource again in case the 3D engine
-        * has been prefetching it. */
-       r600_flag_resource_cache_flush(rctx, dst);
+       /* Invalidate the read caches. */
+       rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+                        R600_CONTEXT_INV_VERTEX_CACHE |
+                        R600_CONTEXT_INV_TEX_CACHE;
 
        util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
                       dst_offset + size);
@@ -580,117 +588,3 @@ void r600_dma_copy(struct r600_context *rctx,
        util_range_add(&rdst->valid_buffer_range, dst_offset,
                       dst_offset + size);
 }
-
-/* Flag the cache of the resource for it to be flushed later if the resource
- * is bound. Otherwise do nothing. Used for synchronization between engines.
- */
-void r600_flag_resource_cache_flush(struct r600_context *rctx,
-                                   struct pipe_resource *res)
-{
-       /* Check vertex buffers. */
-       uint32_t mask = rctx->vertex_buffer_state.enabled_mask;
-       while (mask) {
-               uint32_t i = u_bit_scan(&mask);
-               if (rctx->vertex_buffer_state.vb[i].buffer == res) {
-                       rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
-               }
-       }
-
-       /* Check vertex buffers for compute. */
-       mask = rctx->cs_vertex_buffer_state.enabled_mask;
-       while (mask) {
-               uint32_t i = u_bit_scan(&mask);
-               if (rctx->cs_vertex_buffer_state.vb[i].buffer == res) {
-                       rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
-               }
-       }
-
-       /* Check constant buffers. */
-       unsigned shader;
-       for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
-               struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
-               uint32_t mask = state->enabled_mask;
-
-               while (mask) {
-                       unsigned i = u_bit_scan(&mask);
-                       if (state->cb[i].buffer == res) {
-                               rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
-
-                               shader = PIPE_SHADER_TYPES; /* break the outer loop */
-                               break;
-                       }
-               }
-       }
-
-       /* Check textures. */
-       for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
-               struct r600_samplerview_state *state = &rctx->samplers[shader].views;
-               uint32_t mask = state->enabled_mask;
-
-               while (mask) {
-                       uint32_t i = u_bit_scan(&mask);
-                       if (&state->views[i]->tex_resource->b.b == res) {
-                               rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
-
-                               shader = PIPE_SHADER_TYPES; /* break the outer loop */
-                               break;
-                       }
-               }
-       }
-
-       /* Check streamout buffers. */
-       int i;
-       for (i = 0; i < rctx->b.streamout.num_targets; i++) {
-               if (rctx->b.streamout.targets[i]->b.buffer == res) {
-                       rctx->b.flags |= R600_CONTEXT_STREAMOUT_FLUSH |
-                                      R600_CONTEXT_FLUSH_AND_INV |
-                                      R600_CONTEXT_WAIT_3D_IDLE;
-                       break;
-               }
-       }
-
-       /* Check colorbuffers. */
-       for (i = 0; i < rctx->framebuffer.state.nr_cbufs; i++) {
-               struct r600_texture *tex;
-
-               if (rctx->framebuffer.state.cbufs[i] == NULL) {
-                   continue;
-               }
-
-               tex = (struct r600_texture*)rctx->framebuffer.state.cbufs[i]->texture;
-
-               if (rctx->framebuffer.state.cbufs[i]->texture == res) {
-                       rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB |
-                                      R600_CONTEXT_FLUSH_AND_INV |
-                                      R600_CONTEXT_WAIT_3D_IDLE;
-
-                       if (tex->cmask.size || tex->fmask.size) {
-                               rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB_META;
-                       }
-                       break;
-               }
-
-               if (tex && tex->cmask_buffer && tex->cmask_buffer != &tex->resource && &tex->cmask_buffer->b.b == res) {
-                       rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB_META |
-                                      R600_CONTEXT_FLUSH_AND_INV |
-                                      R600_CONTEXT_WAIT_3D_IDLE;
-               }
-       }
-
-       /* Check a depth buffer. */
-       if (rctx->framebuffer.state.zsbuf) {
-               if (rctx->framebuffer.state.zsbuf->texture == res) {
-                       rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB |
-                                      R600_CONTEXT_FLUSH_AND_INV |
-                                      R600_CONTEXT_WAIT_3D_IDLE;
-               }
-
-               struct r600_texture *tex =
-                       (struct r600_texture*)rctx->framebuffer.state.zsbuf->texture;
-               if (tex && tex->htile && &tex->htile->b.b == res) {
-                       rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB_META |
-                                      R600_CONTEXT_FLUSH_AND_INV |
-                                      R600_CONTEXT_WAIT_3D_IDLE;
-               }
-       }
-}
index 43fe08046257eb0165df80a6507e2e9d52f39025..0304d6a16a74d1cb3905e84fc0cfac03a6daf29d 100644 (file)
@@ -685,8 +685,6 @@ void r600_dma_copy(struct r600_context *rctx,
                uint64_t dst_offset,
                uint64_t src_offset,
                uint64_t size);
-void r600_flag_resource_cache_flush(struct r600_context *rctx,
-                                   struct pipe_resource *res);
 
 /*
  * evergreen_hw_context.c