mesa: Remove the Map field from texture images.
authorEric Anholt <eric@anholt.net>
Fri, 19 Apr 2013 20:00:02 +0000 (13:00 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 30 Apr 2013 17:40:44 +0000 (10:40 -0700)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/swrast/s_context.h

index 2525e8e2d38c7b072d17bad5b7810be573eba325..3d3f6365f129a154b4c8fedfbe1502d7ce429cad 100644 (file)
@@ -156,7 +156,6 @@ struct swrast_texture_image
     * initialized to point within Buffer.
     */
    void **ImageSlices;
-   GLubyte *Map;               /**< Pointer to mapped image memory */
 
    /** Malloc'd texture memory */
    GLubyte *Buffer;