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mesa: Remove the Map field from texture images.
author
Eric Anholt
<eric@anholt.net>
Fri, 19 Apr 2013 20:00:02 +0000
(13:00 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 30 Apr 2013 17:40:44 +0000
(10:40 -0700)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/swrast/s_context.h
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diff --git
a/src/mesa/swrast/s_context.h
b/src/mesa/swrast/s_context.h
index 2525e8e2d38c7b072d17bad5b7810be573eba325..3d3f6365f129a154b4c8fedfbe1502d7ce429cad 100644
(file)
--- a/
src/mesa/swrast/s_context.h
+++ b/
src/mesa/swrast/s_context.h
@@
-156,7
+156,6
@@
struct swrast_texture_image
* initialized to point within Buffer.
*/
void **ImageSlices;
- GLubyte *Map; /**< Pointer to mapped image memory */
/** Malloc'd texture memory */
GLubyte *Buffer;