pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
/* We know this name from the kernel, but we never see it nonzero */
+
if (t->flags)
- pandecode_prop("flags = 0x%" PRIx16 " /* XXX: unexpected */", t->flags);
+ pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
MEMORY_PROP(t, polygon_list);
pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
pandecode_log_cont(",\n");
- pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
- pandecode_prop("clear_depth = %f", fb->clear_depth);
+ if (fb->clear_stencil)
+ pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
+
+ if (fb->clear_depth)
+ pandecode_prop("clear_depth = %f", fb->clear_depth);
+
+ /* TODO: What is this? Let's not blow up.. */
+ if (fb->unknown2 != 0x1F)
+ pandecode_prop("unknown2 = 0x%x", fb->unknown2);
pandecode_prop("unknown2 = 0x%x", fb->unknown2);
MEMORY_PROP(fb, scratchpad);