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docs: Add OES_tessellation_shader to the release notes.
author
Kenneth Graunke
<kenneth@whitecape.org>
Tue, 13 Sep 2016 00:24:35 +0000
(17:24 -0700)
committer
Kenneth Graunke
<kenneth@whitecape.org>
Tue, 13 Sep 2016 00:24:35 +0000
(17:24 -0700)
docs/relnotes/12.1.0.html
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diff --git
a/docs/relnotes/12.1.0.html
b/docs/relnotes/12.1.0.html
index 3368ebca6d73be7ccdac85b691fd71fba185e010..f68b5130379ed37c4fcb65fe533a68df46e84da5 100644
(file)
--- a/
docs/relnotes/12.1.0.html
+++ b/
docs/relnotes/12.1.0.html
@@
-61,6
+61,7
@@
Note: some of the new features are only available with certain drivers.
<li>GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi</li>
<li>GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi</li>
<li>GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi</li>
+<li>GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi</li>
</ul>
<h2>Bug fixes</h2>