EXT(3DFX_texture_compression_FXT1 , TDFX_texture_compression_FXT1 , GLL, GLC, x , x , 1999)
EXT(AMD_conservative_depth , ARB_conservative_depth , GLL, GLC, x , x , 2009)
+EXT(AMD_depth_clamp_separate , AMD_depth_clamp_separate , GLL, GLC, x , x , 2009)
EXT(AMD_draw_buffers_blend , ARB_draw_buffers_blend , GLL, GLC, x , x , 2009)
EXT(AMD_framebuffer_multisample_advanced , AMD_framebuffer_multisample_advanced , GLL, GLC, x , ES2, 2018)
EXT(AMD_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
+ GLboolean DepthClampNear; /**< GL_AMD_depth_clamp_separate */
+ GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */
/** GL_ARB_clip_control */
GLenum16 ClipOrigin; /**< GL_LOWER_LEFT or GL_UPPER_LEFT */
GLenum16 ClipDepthMode;/**< GL_NEGATIVE_ONE_TO_ONE or GL_ZERO_TO_ONE */
GLboolean OES_viewport_array;
/* vendor extensions */
GLboolean AMD_framebuffer_multisample_advanced;
+ GLboolean AMD_depth_clamp_separate;
GLboolean AMD_performance_monitor;
GLboolean AMD_pinned_memory;
GLboolean AMD_seamless_cubemap_per_texture;