void * (*create_sampler_state)(struct pipe_context *,
const struct pipe_sampler_state *);
-
void (*bind_sampler_states)(struct pipe_context *,
unsigned shader, unsigned start_slot,
unsigned num_samplers, void **samplers);
-
- void (*bind_fragment_sampler_states)(struct pipe_context *,
- unsigned num_samplers,
- void **samplers);
- void (*bind_vertex_sampler_states)(struct pipe_context *,
- unsigned num_samplers,
- void **samplers);
- void (*bind_geometry_sampler_states)(struct pipe_context *,
- unsigned num_samplers,
- void **samplers);
- void (*bind_compute_sampler_states)(struct pipe_context *,
- unsigned start_slot,
- unsigned num_samplers,
- void **samplers);
void (*delete_sampler_state)(struct pipe_context *, void *);
void * (*create_rasterizer_state)(struct pipe_context *,