libevas: SDL GL backend doesn't need glproto
authorPeter Korsgaard <jacmet@sunsite.dk>
Wed, 8 Feb 2012 13:29:36 +0000 (14:29 +0100)
committerPeter Korsgaard <jacmet@sunsite.dk>
Wed, 8 Feb 2012 13:29:36 +0000 (14:29 +0100)
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
package/efl/libevas/Config.in

index 4615749b3f7c4f79be196fcc6f4dcc6352404a84..b5fb50e9a6bb909fe1712310c4bee219b7fa046b 100644 (file)
@@ -79,7 +79,6 @@ config BR2_PACKAGE_LIBEVAS_SDL
 config BR2_PACKAGE_LIBEVAS_SDL_GL
        bool "libevas SDL OpenGL backend"
        depends on BR2_PACKAGE_SDL_X11
-       select BR2_PACKAGE_XPROTO_GLPROTO
        help
          This is the SDL OpenGL engine that uses SDL library
          and OpenGL to render. This may be hardware accelerated.