comment about renderbuffers vs. surfaces
authorBrian <brian.paul@tungstengraphics.com>
Fri, 2 Nov 2007 17:27:39 +0000 (11:27 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Mon, 5 Nov 2007 15:04:47 +0000 (08:04 -0700)
src/mesa/drivers/dri/intel_winsys/intel_screen.c

index e6bd87a4ea66417c96926d2a00ea1c3eea7ba137..be31774904286a490c5479c1b634fd53e198bf8c 100644 (file)
@@ -295,6 +295,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
 
       _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
 
+      /*
+       * XXX Create pipe_surfaces for front/back buffers,
+       * hand them to state tracker to create a framebuffer object.
+       */
+
       {
         /* fake frontbuffer */
         /* XXX allocation should only happen in the unusual case