# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
# define GEN6_GS_RENDERING_ENABLE (1 << 8)
# define GEN7_GS_ENABLE (1 << 0)
/* DW6 */
+# define GEN6_GS_REORDER (1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
# define GEN6_GS_ENABLE (1 << 15)
#define _3DSTATE_HS 0x781B /* GEN7+ */