$ export MESA_RGB_VISUAL="PseudoColor 8"
-Double buffering (X11 only):
+Double buffering:
Mesa can use either an X Pixmap or XImage as the backbuffer when in
double buffer mode. Using GLX, the default is to use an XImage. The
MESA_BACK_BUFFER environment variable can override this. The valid
your application.
-Colormaps (X11 only):
+Colormaps:
When using Mesa directly or with GLX, it's up to the application writer
to create a window with an appropriate colormap. The aux, tk, and GLUT
toolkits try to minimize colormap "flashing" by sharing colormaps when
variable MESA_PRIVATE_CMAP. The value isn't significant.
-Gamma correction (X11 only):
+Gamma correction:
To compensate for the nonlinear relationship between pixel values
and displayed intensities, there is a gamma correction feature in
Mesa. Some systems, such as Silicon Graphics, support gamma
http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html
+Overlay Planes
+
+ Overlay planes in the frame buffer are supported by Mesa but require
+ hardware and X server support. To determine if your X server has
+ overlay support you can test for the SERVER_OVERLAY_VISUALS property:
+
+ xprop -root | grep SERVER_OVERLAY_VISUALS
+
+
HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
If you set the MESA_HPCR_CLEAR environment variable then dithering
----------------------------------------------------------------------
-$Id: README.X11,v 3.1 1998/07/29 01:19:15 brianp Exp $
+$Id: README.X11,v 3.2 1998/10/03 12:48:50 brianp Exp $