radeon_emit(cs, 4); /* poll interval */
}
-void si_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2,
- float depth, unsigned num_instances,
- enum blitter_attrib_type type,
- const union blitter_attrib *attrib)
-{
- struct r600_common_context *rctx =
- (struct r600_common_context*)util_blitter_get_pipe(blitter);
- struct pipe_viewport_state viewport;
- struct pipe_resource *buf = NULL;
- unsigned offset = 0;
- float *vb;
-
- /* Some operations (like color resolve on r6xx) don't work
- * with the conventional primitive types.
- * One that works is PT_RECTLIST, which we use here. */
-
- /* setup viewport */
- viewport.scale[0] = 1.0f;
- viewport.scale[1] = 1.0f;
- viewport.scale[2] = 1.0f;
- viewport.translate[0] = 0.0f;
- viewport.translate[1] = 0.0f;
- viewport.translate[2] = 0.0f;
- rctx->b.set_viewport_states(&rctx->b, 0, 1, &viewport);
-
- /* Upload vertices. The hw rectangle has only 3 vertices,
- * The 4th one is derived from the first 3.
- * The vertex specification should match u_blitter's vertex element state. */
- u_upload_alloc(rctx->b.stream_uploader, 0, sizeof(float) * 24,
- rctx->screen->info.tcc_cache_line_size,
- &offset, &buf, (void**)&vb);
- if (!buf)
- return;
-
- vb[0] = x1;
- vb[1] = y1;
- vb[2] = depth;
- vb[3] = 1;
-
- vb[8] = x1;
- vb[9] = y2;
- vb[10] = depth;
- vb[11] = 1;
-
- vb[16] = x2;
- vb[17] = y1;
- vb[18] = depth;
- vb[19] = 1;
-
- switch (type) {
- case UTIL_BLITTER_ATTRIB_COLOR:
- memcpy(vb+4, attrib->color, sizeof(float)*4);
- memcpy(vb+12, attrib->color, sizeof(float)*4);
- memcpy(vb+20, attrib->color, sizeof(float)*4);
- break;
- case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
- case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
- vb[6] = vb[14] = vb[22] = attrib->texcoord.z;
- vb[7] = vb[15] = vb[23] = attrib->texcoord.w;
- /* fall through */
- vb[4] = attrib->texcoord.x1;
- vb[5] = attrib->texcoord.y1;
- vb[12] = attrib->texcoord.x1;
- vb[13] = attrib->texcoord.y2;
- vb[20] = attrib->texcoord.x2;
- vb[21] = attrib->texcoord.y1;
- break;
- default:; /* Nothing to do. */
- }
-
- /* draw */
- struct pipe_vertex_buffer vbuffer = {};
- vbuffer.buffer.resource = buf;
- vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
- vbuffer.buffer_offset = offset;
-
- rctx->b.set_vertex_buffers(&rctx->b, blitter->vb_slot, 1, &vbuffer);
- util_draw_arrays_instanced(&rctx->b, R600_PRIM_RECTANGLE_LIST, 0, 3,
- 0, num_instances);
- pipe_resource_reference(&buf, NULL);
-}
-
static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->dma.cs;
unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen);
void si_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask);
-void si_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2,
- float depth, unsigned num_instances,
- enum blitter_attrib_type type,
- const union blitter_attrib *attrib);
bool si_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws);
void si_destroy_common_screen(struct r600_common_screen *rscreen);
void si_init_ia_multi_vgt_param_table(struct si_context *sctx);
void si_emit_cache_flush(struct si_context *sctx);
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
+void si_draw_rectangle(struct blitter_context *blitter,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
+ enum blitter_attrib_type type,
+ const union blitter_attrib *attrib);
void si_trace_emit(struct si_context *sctx);
#include "sid.h"
#include "gfx9d.h"
+#include "util/u_draw.h"
#include "util/u_index_modify.h"
#include "util/u_log.h"
#include "util/u_upload_mgr.h"
pipe_resource_reference(&indexbuf, NULL);
}
+void si_draw_rectangle(struct blitter_context *blitter,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
+ enum blitter_attrib_type type,
+ const union blitter_attrib *attrib)
+{
+ struct pipe_context *pipe = util_blitter_get_pipe(blitter);
+ struct si_context *sctx = (struct si_context*)pipe;
+ struct pipe_viewport_state viewport;
+ struct pipe_resource *buf = NULL;
+ unsigned offset = 0;
+ float *vb;
+
+ /* setup viewport */
+ viewport.scale[0] = 1.0f;
+ viewport.scale[1] = 1.0f;
+ viewport.scale[2] = 1.0f;
+ viewport.translate[0] = 0.0f;
+ viewport.translate[1] = 0.0f;
+ viewport.translate[2] = 0.0f;
+ pipe->set_viewport_states(pipe, 0, 1, &viewport);
+
+ /* Upload vertices. The hw rectangle has only 3 vertices,
+ * The 4th one is derived from the first 3.
+ * The vertex specification should match u_blitter's vertex element state. */
+ u_upload_alloc(pipe->stream_uploader, 0, sizeof(float) * 24,
+ sctx->screen->b.info.tcc_cache_line_size,
+ &offset, &buf, (void**)&vb);
+ if (!buf)
+ return;
+
+ vb[0] = x1;
+ vb[1] = y1;
+ vb[2] = depth;
+ vb[3] = 1;
+
+ vb[8] = x1;
+ vb[9] = y2;
+ vb[10] = depth;
+ vb[11] = 1;
+
+ vb[16] = x2;
+ vb[17] = y1;
+ vb[18] = depth;
+ vb[19] = 1;
+
+ switch (type) {
+ case UTIL_BLITTER_ATTRIB_COLOR:
+ memcpy(vb+4, attrib->color, sizeof(float)*4);
+ memcpy(vb+12, attrib->color, sizeof(float)*4);
+ memcpy(vb+20, attrib->color, sizeof(float)*4);
+ break;
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
+ vb[6] = vb[14] = vb[22] = attrib->texcoord.z;
+ vb[7] = vb[15] = vb[23] = attrib->texcoord.w;
+ /* fall through */
+ vb[4] = attrib->texcoord.x1;
+ vb[5] = attrib->texcoord.y1;
+ vb[12] = attrib->texcoord.x1;
+ vb[13] = attrib->texcoord.y2;
+ vb[20] = attrib->texcoord.x2;
+ vb[21] = attrib->texcoord.y1;
+ break;
+ default:; /* Nothing to do. */
+ }
+
+ /* draw */
+ struct pipe_vertex_buffer vbuffer = {};
+ vbuffer.buffer.resource = buf;
+ vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = offset;
+
+ pipe->set_vertex_buffers(pipe, blitter->vb_slot, 1, &vbuffer);
+ util_draw_arrays_instanced(pipe, R600_PRIM_RECTANGLE_LIST, 0, 3,
+ 0, num_instances);
+ pipe_resource_reference(&buf, NULL);
+}
+
void si_trace_emit(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;