--- /dev/null
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+
+struct lower_push_constants_state {
+ nir_shader *shader;
+ bool is_scalar;
+};
+
+static bool
+lower_push_constants_block(nir_block *block, void *void_state)
+{
+ struct lower_push_constants_state *state = void_state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ /* TODO: Handle indirect push constants */
+ if (intrin->intrinsic != nir_intrinsic_load_push_constant)
+ continue;
+
+ assert(intrin->const_index[0] % 4 == 0);
+ unsigned dword_offset = intrin->const_index[0] / 4;
+
+ /* We just turn them into uniform loads with the appropreate offset */
+ intrin->intrinsic = nir_intrinsic_load_uniform;
+ intrin->const_index[0] = 0;
+ if (state->is_scalar) {
+ intrin->const_index[1] = dword_offset;
+ } else {
+ unsigned shift = dword_offset % 4;
+ /* Can't cross the vec4 boundary */
+ assert(shift + intrin->num_components <= 4);
+
+ /* vec4 shifts are in units of vec4's */
+ intrin->const_index[1] = dword_offset / 4;
+
+ if (shift) {
+ /* If there's a non-zero shift then we need to load a whole vec4
+ * and use a move to swizzle it into place.
+ */
+ assert(intrin->dest.is_ssa);
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader,
+ nir_op_imov);
+ mov->src[0].src = nir_src_for_ssa(&intrin->dest.ssa);
+ for (unsigned i = 0; i < intrin->num_components; i++)
+ mov->src[0].swizzle[i] = i + shift;
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ nir_ssa_dest_init(&intrin->instr, &intrin->dest,
+ intrin->num_components, NULL);
+
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa));
+ nir_instr_insert_after(&intrin->instr, &mov->instr);
+
+ /* Stomp the number of components to 4 */
+ intrin->num_components = 4;
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar)
+{
+ struct lower_push_constants_state state = {
+ .shader = shader,
+ .is_scalar = is_scalar,
+ };
+
+ nir_foreach_overload(shader, overload) {
+ if (overload->impl)
+ nir_foreach_block(overload->impl, lower_push_constants_block, &state);
+ }
+
+ assert(shader->num_uniforms % 4 == 0);
+ if (is_scalar)
+ shader->num_uniforms /= 4;
+ else
+ shader->num_uniforms = DIV_ROUND_UP(shader->num_uniforms, 16);
+}
if (nir == NULL)
return NULL;
- bool have_push_constants = false;
- nir_foreach_variable(var, &nir->uniforms) {
- const struct glsl_type *type = var->type;
- if (glsl_type_is_array(type))
- type = glsl_get_array_element(type);
-
- if (!glsl_type_is_sampler(type)) {
- have_push_constants = true;
- break;
- }
- }
+ anv_nir_lower_push_constants(nir, is_scalar_shader_stage(compiler, stage));
/* Figure out the number of parameters */
prog_data->nr_params = 0;
- if (have_push_constants) {
+ if (nir->num_uniforms > 0) {
/* If the shader uses any push constants at all, we'll just give
* them the maximum possible number
*/
* params array, it doesn't really matter what we put here.
*/
struct anv_push_constants *null_data = NULL;
- if (have_push_constants) {
+ if (nir->num_uniforms > 0) {
/* Fill out the push constants section of the param array */
for (unsigned i = 0; i < MAX_PUSH_CONSTANTS_SIZE / sizeof(float); i++)
prog_data->param[i] = (const gl_constant_value *)