void cso_destroy_context( struct cso_context *ctx )
{
if (ctx) {
- //cso_release_all( ctx );
+ /*cso_release_all( ctx );*/
FREE( ctx );
}
}
pvs->run = post_vs_viewport;
}
else {
- //if (opengl)
+ /* if (opengl) */
pvs->run = post_vs_cliptest_viewport_gl;
}
}
struct x86_reg st1 = x86_make_reg(file_x87, 1);
int stack = cp->func->x87_stack;
-// set_fpu_round_neg_inf( cp );
+ /* set_fpu_round_neg_inf( cp ); */
x87_fld(cp->func, st0); /* a a */
x87_fprndint( cp->func ); /* int(a) a*/
return emit_SUB(cp, inst);
case TGSI_OPCODE_LRP:
-// return emit_LERP(cp, inst);
+ /*return emit_LERP(cp, inst);*/
return FALSE;
case TGSI_OPCODE_FRC:
return emit_FRC(cp, inst);
case TGSI_OPCODE_CLAMP:
-// return emit_CLAMP(cp, inst);
+ /*return emit_CLAMP(cp, inst);*/
return FALSE;
case TGSI_OPCODE_FLR:
}
#ifdef DEBUG
- //assert(!fenced_list->numUnfenced);
+ /*assert(!fenced_list->numUnfenced);*/
#endif
pipe_mutex_unlock(fenced_list->mutex);
ATTRIB( R8_SNORM, 1, char, FROM_8_SNORM, TO_8_SNORM )
ATTRIB( A8R8G8B8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM )
-//ATTRIB( R8G8B8A8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM )
+/*ATTRIB( R8G8B8A8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM )*/
ATTRIB( R32G32B32A32_FIXED, 4, int, FROM_32_FIXED, TO_32_FIXED )
ATTRIB( R32G32B32_FIXED, 3, int, FROM_32_FIXED, TO_32_FIXED )
* and therefore to be safe I'm going to leave this test in here.
*/
if (__cpu_detect_caps.hasSSE) {
- // test_os_katmai_exception_support();
+ /* test_os_katmai_exception_support(); */
}
/* Restore the original signal handlers.
{
WCHAR *p;
- // increment starting from the less significant digit
+ /* increment starting from the less significant digit */
p = &wFileName[14];
while(1) {
if(*p == '9') {
HANDLE hProcess;
BYTE symbolBuffer[1024];
PIMAGEHLP_SYMBOL pSymbol = (PIMAGEHLP_SYMBOL) symbolBuffer;
- DWORD dwDisplacement = 0; // Displacement of the input address, relative to the start of the symbol
+ DWORD dwDisplacement = 0; /* Displacement of the input address, relative to the start of the symbol */
hProcess = GetCurrentProcess();
machine->Consts,
(const float (*)[4])shader->immediates,
machine->InterpCoefs
- // , &machine->QuadPos
+ /*, &machine->QuadPos*/
);
return ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]);