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intel/blorp: Stop setting tex->texture/sampler
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Mon, 2 Apr 2018 23:48:59 +0000
(16:48 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Sat, 23 Jun 2018 03:54:00 +0000
(20:54 -0700)
nir_tex_instr_create uses rzalloc so it's already NULL
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/intel/blorp/blorp_blit.c
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diff --git
a/src/intel/blorp/blorp_blit.c
b/src/intel/blorp/blorp_blit.c
index c3a093c400b6b42e606afa5a3e52ce6029e1fb56..b144bddaf5d66adf99f39b8c0f1bf493faa37b5d 100644
(file)
--- a/
src/intel/blorp/blorp_blit.c
+++ b/
src/intel/blorp/blorp_blit.c
@@
-178,8
+178,6
@@
blorp_create_nir_tex_instr(nir_builder *b, struct brw_blorp_blit_vars *v,
tex->is_shadow = false;
/* Blorp only has one texture and it's bound at unit 0 */
- tex->texture = NULL;
- tex->sampler = NULL;
tex->texture_index = 0;
tex->sampler_index = 0;